// This code was auto-generated. Do not modify it. #pragma once #define GAME_NAME "Game" #define GAME_VERSION Version(1, 0) #define GAME_VERSION_TEXT "1.0" #define GAME_VERSION_MAJOR 1 #define GAME_VERSION_MINOR 0 #define GAME_VERSION_BUILD -1 #define GAME_VERSION_REVISION -1 #define GAME_COMPANY "Ari Vuollet" #define GAME_COPYRIGHT "" class BinaryModule; extern "C" GAME_API BinaryModule* GetBinaryModuleGame();