using System.IO; namespace Game { public class ConfigParser { private ConfigParser() { } public static Config ParseFile(string path) { Config config = new Config(); if (!File.Exists(path)) { Console.Print($"Config file not found in path: {path}"); return config; } /*using*/ FileStream file = File.OpenRead(path); /*using*/ StreamReader sr = new StreamReader(file); string line; while ((line = sr.ReadLine()?.Trim()) != null) { if (line.StartsWith(@"//")) continue; int spacePos = line.IndexOf(' '); if (spacePos == -1) continue; string key = line.Substring(0, spacePos); string value = line.Substring(spacePos+1); value = value.Trim('"'); config[key] = value; } return config; } } }