Files
GoakeFlax/Source/Game/Player/PlayerInputNetwork.cs
2025-03-19 23:00:03 +02:00

14 lines
248 B
C#

namespace Game;
#if false
public class PlayerInputNetwork : PlayerInput
{
public override bool Predict => true;
public override void OnEndFrame()
{
currentState.input.frame = frame;
base.OnEndFrame();
}
}
#endif