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GoaLitiuM/GoakeFlax
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1efcfabe355d8e8a0eb45d80b6a3a04dee14e0ca
GoakeFlax/Source/Game
History
Ari Vuollet ae02b772e0 level indirect light variable
2022-06-19 14:26:40 +03:00
..
Camera
large worlds engine compat refactor, change vector -> float
2022-06-13 22:06:37 +03:00
Console
remove global postfx volume and use global settings instead
2022-06-17 23:39:11 +03:00
GameMode
large worlds engine compat refactor, change vector -> float
2022-06-13 22:06:37 +03:00
Hud
disable shadows casted by viewmodels, more perf stats
2022-06-09 20:42:51 +03:00
Level
level indirect light variable
2022-06-19 14:26:40 +03:00
Network
fix network manager initialization in editor
2022-06-12 16:10:37 +03:00
Player
large worlds engine compat refactor, change vector -> float
2022-06-13 22:06:37 +03:00
Utility
initial config loading system, shadows cvar, assetmanager
2022-06-12 18:49:19 +03:00
AudioManager.cs
large worlds engine compat refactor, change vector -> float
2022-06-13 22:06:37 +03:00
EngineUtilities.cs
reformat code + level load events
2022-05-05 18:53:15 +03:00
Game.Build.cs
netcode: replicate other players for connecting client
2022-05-14 19:04:34 +03:00
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