Files
GoakeFlax/Source/Game/Console/ConsolePlugin.cs
2022-05-02 20:34:42 +03:00

59 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using FlaxEngine;
using Console = Cabrito.Console;
#if FLAX_EDITOR
using FlaxEditor;
#endif
namespace Game
{
public class ConsolePlugin : GamePlugin
{
public override void Initialize()
{
base.Initialize();
Debug.Log("ConsolePlugin Initialize");
Console.Init();
}
public override void Deinitialize()
{
base.Deinitialize();
Debug.Log("ConsolePlugin Deinitialize");
}
public static PluginDescription DescriptionInternal = new PluginDescription()
{
Author = "Ari Vuollet",
Name = "Console",
Description = "Quake-like console",
Version = Version.Parse("0.1.0"),
IsAlpha = true,
Category = "Game",
};
}
#if FLAX_EDITOR
public class ConsoleEditorPlugin : EditorPlugin
{
public override void Initialize()
{
Debug.Log("ConsoleEditorPlugin Initialize");
Console.Init();
}
public override void Deinitialize()
{
Debug.Log("ConsoleEditorPlugin Deinitialize");
}
public override PluginDescription Description => ConsolePlugin.DescriptionInternal;
public override Type GamePluginType => typeof(ConsolePlugin);
}
#endif
}