Files
GoakeFlax/Tests/GoakeTests.csproj

60 lines
2.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<IsPackable>false</IsPackable>
<TargetFrameworks>net7.0</TargetFrameworks>
<IsPublishable>False</IsPublishable>
<Configurations>Editor.Windows.Development;Game.Windows.Development;Release</Configurations>
<Platforms>x64</Platforms>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|net6.0|x64'">
<WarningLevel>5</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net6.0|x64'">
<WarningLevel>5</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|net5.0-windows|x64'">
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net5.0-windows|x64'">
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Game.Windows.Development' ">
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Editor.Windows.Development' ">
<DefineConstants>BUILD_DEVELOPMENT;PLATFORM_WINDOWS;FLAX_EDITOR;FLAX;FLAX_ASSERTIONS;FLAX_1;FLAX_1_5</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Game.Windows.Development' ">
<DefineConstants>BUILD_DEVELOPMENT;PLATFORM_WINDOWS;FLAX_GAME;FLAX;FLAX_ASSERTIONS;FLAX_1;FLAX_1_5</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DefineConstants>BUILD_RELEASE;PLATFORM_WINDOWS;FLAX_GAME;FLAX;FLAX_ASSERTIONS;FLAX_1;FLAX_1_5</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.3.1" />
<PackageReference Include="coverlet.collector" Version="3.0.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Source\Game.csproj" />
</ItemGroup>
</Project>