Files
GoakeFlax/Source/Game/Cabrito/Console/ConsolePlugin.cs

58 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using FlaxEngine;
using Console = Cabrito.Console;
#if FLAX_EDITOR
using FlaxEditor;
#endif
namespace Game
{
public class ConsolePlugin : GamePlugin
{
public override void Initialize()
{
Debug.Log("ConsolePlugin init");
#if !FLAX_EDITOR
Console.Init();
#else
Console.Clear();
#endif
}
public override void Deinitialize()
{
Debug.Log("ConsolePlugin Deinitialize");
}
public static PluginDescription DescriptionInternal = new PluginDescription()
{
Author = "Ari Vuollet",
Name = "Console",
Description = "Quake-like console",
Version = Version.Parse("0.1.0"),
IsAlpha = true,
};
}
#if FLAX_EDITOR
public class ConsoleEditorPlugin : EditorPlugin
{
public override void Initialize()
{
Debug.Log("ConsoleEditorPlugin init");
Console.Init();
}
public override void Deinitialize()
{
Debug.Log("ConsoleEditorPlugin Deinitialize");
}
public override PluginDescription Description => ConsolePlugin.DescriptionInternal;
public override Type GamePluginType => typeof(ConsolePlugin);
}
#endif
}