Files
GoakeFlax/Source/GameEditorTarget.Build.cs

21 lines
514 B
C#

using Flax.Build;
public class GameEditorTarget : GameProjectEditorTarget
{
/// <inheritdoc />
public override void Init()
{
base.Init();
// Reference the modules for editor
Modules.Add("Game");
Modules.Add("FidelityFXFSR");
//Modules.Add("Cabrito");
Architectures = new TargetArchitecture[] { TargetArchitecture.x64 };
Platforms = new TargetPlatform[] { TargetPlatform.Windows };
//this.LinkType = TargetLinkType.Monolithic;
}
}