30 lines
797 B
C#
30 lines
797 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using FlaxEngine;
|
|
|
|
namespace Game
|
|
{
|
|
public class TestScript : Script
|
|
{
|
|
public override void OnStart()
|
|
{
|
|
// Here you can add code that needs to be called when script is created, just before the first game update
|
|
}
|
|
|
|
public override void OnEnable()
|
|
{
|
|
// Here you can add code that needs to be called when script is enabled (eg. register for events)
|
|
}
|
|
|
|
public override void OnDisable()
|
|
{
|
|
// Here you can add code that needs to be called when script is disabled (eg. unregister from events)
|
|
}
|
|
|
|
public override void OnUpdate()
|
|
{
|
|
// Here you can add code that needs to be called every frame
|
|
}
|
|
}
|
|
}
|