Fix collecting binary modules for targets with Modular linkage

This commit is contained in:
Wojtek Figat
2021-02-22 17:18:03 +01:00
parent f3216a9c96
commit 07f7fee4a8
2 changed files with 15 additions and 6 deletions

View File

@@ -230,7 +230,7 @@ namespace Flax.Build
// Get all modules aggregated into all binary modules used in all configurations of this target
foreach (var configurationData in mainProject.Configurations)
{
var configurationBinaryModules = GetBinaryModules(rules, configurationData.Target, configurationData.Modules);
var configurationBinaryModules = GetBinaryModules(rootProject, configurationData.Target, configurationData.Modules);
foreach (var configurationBinaryModule in configurationBinaryModules)
{
// Skip if none of the included binary modules is inside the project workspace (eg. merged external binary modules from engine to game project)
@@ -256,7 +256,7 @@ namespace Flax.Build
{
var referenceBuildOptions = GetBuildOptions(referenceTarget, configurationData.TargetBuildOptions.Platform, configurationData.TargetBuildOptions.Toolchain, configurationData.Architecture, configurationData.Configuration, reference.Project.ProjectFolderPath);
var referenceModules = CollectModules(rules, referenceBuildOptions.Platform, referenceTarget, referenceBuildOptions, referenceBuildOptions.Toolchain, referenceBuildOptions.Architecture, referenceBuildOptions.Configuration);
var referenceBinaryModules = GetBinaryModules(rules, referenceTarget, referenceModules);
var referenceBinaryModules = GetBinaryModules(rootProject, referenceTarget, referenceModules);
foreach (var binaryModule in referenceBinaryModules)
{
project.Defines.Add(binaryModule.Key.ToUpperInvariant() + "_API=");

View File

@@ -229,17 +229,26 @@ namespace Flax.Build
}
}
private static IGrouping<string, Module>[] GetBinaryModules(RulesAssembly rules, Target target, Dictionary<Module, BuildOptions> buildModules)
private static IGrouping<string, Module>[] GetBinaryModules(ProjectInfo project, Target target, Dictionary<Module, BuildOptions> buildModules)
{
var modules = new List<Module>();
switch (target.LinkType)
{
case TargetLinkType.Monolithic:
// Include all modules
modules.AddRange(buildModules.Keys);
break;
case TargetLinkType.Modular:
modules.AddRange(target.Modules.Select(rules.GetModule));
{
// Include all modules from the project that contains this target
var sourcePath = Path.Combine(project.ProjectFolderPath, "Source");
foreach (var module in buildModules.Keys)
{
if (module.FolderPath.StartsWith(sourcePath))
modules.Add(module);
}
break;
}
default: throw new ArgumentOutOfRangeException();
}
modules.RemoveAll(x => x == null || string.IsNullOrEmpty(x.BinaryModuleName));
@@ -655,7 +664,7 @@ namespace Flax.Build
using (new ProfileEventScope("SetupBinaryModules"))
{
// Collect all binary modules to include into target
buildData.BinaryModules = GetBinaryModules(rules, target, buildData.Modules);
buildData.BinaryModules = GetBinaryModules(project, target, buildData.Modules);
// Inject binary modules symbols import/export defines
for (int i = 0; i < buildData.BinaryModules.Length; i++)
@@ -988,7 +997,7 @@ namespace Flax.Build
using (new ProfileEventScope("SetupBinaryModules"))
{
// Collect all binary modules to include into target
buildData.BinaryModules = GetBinaryModules(rules, target, buildData.Modules);
buildData.BinaryModules = GetBinaryModules(project, target, buildData.Modules);
}
// Generate code for binary modules included in the target