Fix workspace directory docs

This commit is contained in:
Wojtek Figat
2020-12-09 19:38:22 +01:00
parent ce8f27a6fb
commit 08ab3d6d83

View File

@@ -55,31 +55,31 @@ Follow the instructions below to compile and run the engine from source.
## Workspace directory
- **Binaries/** - executable files
- **Editor/** - Flax Editor binaries
- **Tools/** - tools binaries
- **Editor/** - Flax Editor binaries
- **Tools/** - tools binaries
- **Cache/** - local data cache folder used by engine and tools
- **Intermediate/** - intermediate files and cache for engine build
- ***ProjectName*/** - per-project build cache data
- **Deps/** - Flax.Build dependencies building cache
- **Intermediate/** - intermediate files and cache for engine build
- ***ProjectName*/** - per-project build cache data
- **Deps/** - Flax.Build dependencies building cache
- **Projects/** - project files location
- **Content/** - assets and binary files used by engine and editor
- **Development/** - engine development files
- **Scripts/** - utility scripts
- **Scripts/** - utility scripts
- **packages/** - Nuget packages cache location
- **Source/** - source code lcoation
- **Editor/** - Flax Editor source code
- **Engine/** - Flax Engine source code
- **Platforms/** - per-platform sources and dependency files
- **DotNet/** - C# dependencies
- **Editor/** - Flax Editor binaries
- ***PlatformName*/** - per-platform files
- **Binaries/** - per-platform binaries
- **Game/** - Flax Game binaries
- **Mono/** - Mono runtime files and data
- **ThirdParty/** - prebuild 3rd Party binaries
- **Shaders/** - shaders source code
- **ThirdParty/** - 3rd Party source code
- **Tools/** - development tools source code
- **Editor/** - Flax Editor source code
- **Engine/** - Flax Engine source code
- **Platforms/** - per-platform sources and dependency files
- **DotNet/** - C# dependencies
- **Editor/** - Flax Editor binaries
- ***PlatformName*/** - per-platform files
- **Binaries/** - per-platform binaries
- **Game/** - Flax Game binaries
- **Mono/** - Mono runtime files and data
- **ThirdParty/** - prebuild 3rd Party binaries
- **Shaders/** - shaders source code
- **ThirdParty/** - 3rd Party source code
- **Tools/** - development tools source code
# Licensing and Contributions