Use manual pdb file loading for debug symbols in C#

This commit is contained in:
Wojciech Figat
2023-01-04 09:56:58 +01:00
parent 26f8e5aa9e
commit 0b8d4850f0
3 changed files with 15 additions and 7 deletions

View File

@@ -2463,7 +2463,19 @@ namespace FlaxEngine
Marshal.Copy(data, raw, 0, len);
using MemoryStream stream = new MemoryStream(raw);
Assembly assembly = scriptingAssemblyLoadContext.LoadFromStream(stream);
#if !BUILD_RELEASE
var pdbPath = Path.ChangeExtension(assemblyPath, "pdb");
Assembly assembly;
if (File.Exists(pdbPath))
{
using FileStream pdbStream = new FileStream(Path.ChangeExtension(assemblyPath, "pdb"), FileMode.Open);
assembly = scriptingAssemblyLoadContext.LoadFromStream(stream, pdbStream);
}
else
#endif
{
assembly = scriptingAssemblyLoadContext.LoadFromStream(stream);
}
NativeLibrary.SetDllImportResolver(assembly, NativeLibraryImportResolver);
// Assemblies loaded via streams have no Location: https://github.com/dotnet/runtime/issues/12822

View File

@@ -225,6 +225,7 @@ namespace Flax.Build
args.Add("/target:library");
args.Add("/platform:AnyCPU");
args.Add("/debug+");
args.Add("/debug:portable");
args.Add("/errorreport:prompt");
args.Add("/preferreduilang:en-US");
args.Add("/highentropyva+");
@@ -239,13 +240,8 @@ namespace Flax.Build
#if USE_NETCORE
args.Add("/langversion:11.0");
args.Add("-nowarn:8632"); // Nullable
if (buildData.Configuration == TargetConfiguration.Release)
args.Add("/debug:portable");
else
args.Add("/debug:embedded"); // Embed pdb information into dll for proper stack trace information on C# exception in game code
#else
args.Add("/langversion:7.3");
args.Add("/debug:portable");
#endif
if (buildOptions.ScriptingAPI.IgnoreMissingDocumentationWarnings)
args.Add("-nowarn:1591");

View File

@@ -220,7 +220,7 @@ namespace Flax.Build.Projects.VisualStudio
csProjectFileContent.AppendLine(string.Format(" <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == '{0}' \">", configuration.Name));
csProjectFileContent.AppendLine(" <DebugSymbols>true</DebugSymbols>");
csProjectFileContent.AppendLine(string.Format(" <DebugType>{0}</DebugType>", configuration.Configuration == TargetConfiguration.Release ? "portable" : "embedded"));
csProjectFileContent.AppendLine(" <DebugType>portable</DebugType>");
csProjectFileContent.AppendLine(string.Format(" <Optimize>{0}</Optimize>", configuration.Configuration == TargetConfiguration.Release ? "true" : "false"));
csProjectFileContent.AppendLine(string.Format(" <OutputPath>{0}\\</OutputPath>", outputPath));
csProjectFileContent.AppendLine(string.Format(" <BaseIntermediateOutputPath>{0}\\</BaseIntermediateOutputPath>", intermediateOutputPath));