Merge branch 'thallard-dev'
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@@ -241,7 +241,7 @@ namespace FlaxEditor.GUI.Docking
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/// </summary>
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public void FocusOrShow()
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{
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FocusOrShow(DockState.Float);
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FocusOrShow((DockState)Editor.Instance.Options.Options.Interface.NewWindowMethod);
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}
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/// <summary>
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@@ -1,6 +1,7 @@
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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using System.ComponentModel;
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using FlaxEditor.GUI.Docking;
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using FlaxEngine;
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namespace FlaxEditor.Options
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@@ -36,6 +37,42 @@ namespace FlaxEditor.Options
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/// </summary>
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TimeSinceStartup,
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}
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/// <summary>
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/// A proxy DockState for window open method.
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/// </summary>
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public enum DockStateProxy
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{
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/// <summary>
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/// The floating window.
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/// </summary>
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Float = DockState.Float,
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/// <summary>
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/// The dock fill as a tab.
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/// </summary>
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DockFill = DockState.DockFill,
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/// <summary>
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/// The dock left.
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/// </summary>
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DockLeft = DockState.DockLeft,
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/// <summary>
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/// The dock right.
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/// </summary>
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DockRight = DockState.DockRight,
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/// <summary>
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/// The dock top.
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/// </summary>
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DockTop = DockState.DockTop,
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/// <summary>
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/// The dock bottom.
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/// </summary>
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DockBottom = DockState.DockBottom
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}
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/// <summary>
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/// Gets or sets the Editor User Interface scale. Applied to all UI elements, windows and text. Can be used to scale the interface up on a bigger display. Editor restart required.
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@@ -69,6 +106,13 @@ namespace FlaxEditor.Options
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[EditorDisplay("Interface", "Center Mouse On Game Window Focus"), EditorOrder(100), Tooltip("Determines whether center mouse position on window focus in play mode. Helps when working with games that lock mouse cursor.")]
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public bool CenterMouseOnGameWinFocus { get; set; } = false;
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/// <summary>
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/// Gets or sets the method window opening.
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/// </summary>
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[DefaultValue(DockStateProxy.Float)]
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[EditorDisplay("Interface", "Define The Opening Window Method"), EditorOrder(150), Tooltip("Define the opening method for new windows, open in a new tab by default.")]
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public DockStateProxy NewWindowMethod { get; set; } = DockStateProxy.Float;
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/// <summary>
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/// Gets or sets the timestamps prefix mode for debug log messages.
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/// </summary>
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