typo fix in graphics settings

This commit is contained in:
Cristhofer Marques
2022-10-11 13:34:46 -03:00
parent 77c6daf240
commit 187e56c6ba
2 changed files with 2 additions and 2 deletions

View File

@@ -73,7 +73,7 @@ public:
/// If checked, Environment Probes will use HDR texture format. Improves quality in very bright scenes at cost of higher memory usage.
/// </summary>
API_FIELD(Attributes = "EditorOrder(1502), EditorDisplay(\"Quality\")")
bool UeeHDRProbes = false;
bool UseHDRProbes = false;
/// <summary>
/// If checked, enables Global SDF rendering. This can be used in materials, shaders, and particles.

View File

@@ -204,7 +204,7 @@ int32 ProbesRenderer::Entry::GetResolution() const
PixelFormat ProbesRenderer::Entry::GetFormat() const
{
return GraphicsSettings::Get()->UeeHDRProbes ? PixelFormat::R11G11B10_Float : PixelFormat::R8G8B8A8_UNorm;
return GraphicsSettings::Get()->UseHDRProbes ? PixelFormat::R11G11B10_Float : PixelFormat::R8G8B8A8_UNorm;
}
int32 ProbesRenderer::GetBakeQueueSize()