Optimize Asset::onAssetLoaded if even is unused
This commit is contained in:
@@ -516,7 +516,7 @@ void Asset::onLoaded()
|
||||
{
|
||||
onLoaded_MainThread();
|
||||
}
|
||||
else
|
||||
else if (OnLoaded.IsBinded())
|
||||
{
|
||||
Function<void()> action;
|
||||
action.Bind<Asset, &Asset::onLoaded>(this);
|
||||
|
||||
Reference in New Issue
Block a user