Add node alignment formatting options to visject
This commit is contained in:
43
Source/Editor/Surface/NodeAlignmentType.cs
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43
Source/Editor/Surface/NodeAlignmentType.cs
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@@ -0,0 +1,43 @@
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// Copyright (c) Wojciech Figat. All rights reserved.
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using FlaxEngine;
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namespace FlaxEditor.Surface
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{
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/// <summary>
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/// Node Alignment type
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/// </summary>
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[HideInEditor]
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public enum NodeAlignmentType
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{
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/// <summary>
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/// Align nodes vertically to top, matching top-most node
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/// </summary>
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Top,
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/// <summary>
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/// Align nodes vertically to middle, using average of all nodes
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/// </summary>
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Middle,
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/// <summary>
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/// Align nodes vertically to bottom, matching bottom-most node
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/// </summary>
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Bottom,
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/// <summary>
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/// Align nodes horizontally to left, matching left-most node
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/// </summary>
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Left,
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/// <summary>
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/// Align nodes horizontally to center, using average of all nodes
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/// </summary>
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Center,
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/// <summary>
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/// Align nodes horizontally to right, matching right-most node
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/// </summary>
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Right,
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}
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}
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@@ -191,7 +191,14 @@ namespace FlaxEditor.Surface
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private ContextMenuButton _cmCopyButton;
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private ContextMenuButton _cmDuplicateButton;
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private ContextMenuChildMenu _cmFormatNodesMenu;
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private ContextMenuButton _cmFormatNodesConnectionButton;
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private ContextMenuButton _cmAlignNodesTopButton;
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private ContextMenuButton _cmAlignNodesMiddleButton;
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private ContextMenuButton _cmAlignNodesBottomButton;
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private ContextMenuButton _cmAlignNodesLeftButton;
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private ContextMenuButton _cmAlignNodesCenterButton;
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private ContextMenuButton _cmAlignNodesRightButton;
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private ContextMenuButton _cmRemoveNodeConnectionsButton;
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private ContextMenuButton _cmRemoveBoxConnectionsButton;
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private readonly Float2 ContextMenuOffset = new Float2(5);
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@@ -399,8 +406,20 @@ namespace FlaxEditor.Surface
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}
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menu.AddSeparator();
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_cmFormatNodesConnectionButton = menu.AddButton("Format node(s)", () => { FormatGraph(SelectedNodes); });
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_cmFormatNodesConnectionButton.Enabled = CanEdit && HasNodesSelection;
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_cmFormatNodesMenu = menu.AddChildMenu("Format node(s)");
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_cmFormatNodesMenu.Enabled = CanEdit && HasNodesSelection;
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_cmFormatNodesConnectionButton = _cmFormatNodesMenu.ContextMenu.AddButton("Auto format", () => { FormatGraph(SelectedNodes); });
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_cmFormatNodesMenu.ContextMenu.AddSeparator();
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_cmAlignNodesTopButton = _cmFormatNodesMenu.ContextMenu.AddButton("Align top", () => { AlignNodes(SelectedNodes, NodeAlignmentType.Top); });
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_cmAlignNodesMiddleButton = _cmFormatNodesMenu.ContextMenu.AddButton("Align middle", () => { AlignNodes(SelectedNodes, NodeAlignmentType.Middle); });
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_cmAlignNodesBottomButton = _cmFormatNodesMenu.ContextMenu.AddButton("Align bottom", () => { AlignNodes(SelectedNodes, NodeAlignmentType.Bottom); });
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_cmFormatNodesMenu.ContextMenu.AddSeparator();
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_cmAlignNodesLeftButton = _cmFormatNodesMenu.ContextMenu.AddButton("Align left", () => { AlignNodes(SelectedNodes, NodeAlignmentType.Left); });
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_cmAlignNodesCenterButton = _cmFormatNodesMenu.ContextMenu.AddButton("Align center", () => { AlignNodes(SelectedNodes, NodeAlignmentType.Center); });
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_cmAlignNodesRightButton = _cmFormatNodesMenu.ContextMenu.AddButton("Align right", () => { AlignNodes(SelectedNodes, NodeAlignmentType.Right); });
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_cmRemoveNodeConnectionsButton = menu.AddButton("Remove all connections to that node(s)", () =>
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{
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@@ -282,5 +282,47 @@ namespace FlaxEditor.Surface
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return maxOffset;
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}
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/// <summary>
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/// Align given nodes on a graph using the given alignment type.
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/// Ignores any potential overlap.
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/// </summary>
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/// <param name="nodes">List of nodes</param>
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/// <param name="alignmentType">Alignemnt type</param>
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public void AlignNodes(List<SurfaceNode> nodes, NodeAlignmentType alignmentType)
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{
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if(nodes.Count <= 1)
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return;
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var undoActions = new List<MoveNodesAction>();
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var boundingBox = GetNodesBounds(nodes);
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for(int i = 0; i < nodes.Count; i++)
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{
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var centerY = boundingBox.Center.Y - (nodes[i].Height / 2);
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var centerX = boundingBox.Center.X - (nodes[i].Width / 2);
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var newLocation = alignmentType switch
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{
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NodeAlignmentType.Top => new Float2(nodes[i].Location.X, boundingBox.Top),
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NodeAlignmentType.Middle => new Float2(nodes[i].Location.X, centerY),
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NodeAlignmentType.Bottom => new Float2(nodes[i].Location.X, boundingBox.Bottom - nodes[i].Height),
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NodeAlignmentType.Left => new Float2(boundingBox.Left, nodes[i].Location.Y),
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NodeAlignmentType.Center => new Float2(centerX, nodes[i].Location.Y),
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NodeAlignmentType.Right => new Float2(boundingBox.Right - nodes[i].Width, nodes[i].Location.Y),
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_ => throw new NotImplementedException($"Unsupported node alignment type: {alignmentType}"),
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};
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var locationDelta = newLocation - nodes[i].Location;
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nodes[i].Location = newLocation;
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if(Undo != null)
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undoActions.Add(new MoveNodesAction(Context, new[] { nodes[i].ID }, locationDelta));
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}
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MarkAsEdited(false);
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Undo?.AddAction(new MultiUndoAction(undoActions, $"Align nodes ({alignmentType})"));
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}
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}
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}
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