code style fix
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@@ -86,10 +86,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
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// Edit selected prefab asset
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// Edit selected prefab asset
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var editPrefab = panel.Button("Edit Prefab");
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var editPrefab = panel.Button("Edit Prefab");
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editPrefab.Button.Clicked += () =>
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editPrefab.Button.Clicked += () => Editor.Instance.Windows.ContentWin.Open(Editor.Instance.ContentDatabase.FindAsset(prefab.ID));
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{
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Editor.Instance.Windows.ContentWin.Open(Editor.Instance.ContentDatabase.FindAsset(prefab.ID));
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};
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// Viewing changes applied to this actor
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// Viewing changes applied to this actor
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var viewChanges = panel.Button("View Changes");
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var viewChanges = panel.Button("View Changes");
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