Fix custom interpolators register index

This commit is contained in:
Wojtek Figat
2022-11-16 09:56:36 +01:00
parent 3b4d91924f
commit 20661fc902

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@@ -57,7 +57,7 @@ struct VertexOutput
float4 Position : SV_Position; float4 Position : SV_Position;
GeometryData Geometry; GeometryData Geometry;
#if USE_CUSTOM_VERTEX_INTERPOLATORS #if USE_CUSTOM_VERTEX_INTERPOLATORS
float4 CustomVSToPS[CUSTOM_VERTEX_INTERPOLATORS_COUNT] : TEXCOORD9; float4 CustomVSToPS[CUSTOM_VERTEX_INTERPOLATORS_COUNT] : TEXCOORD11;
#endif #endif
#if USE_TESSELLATION #if USE_TESSELLATION
float TessellationMultiplier : TESS; float TessellationMultiplier : TESS;
@@ -70,7 +70,7 @@ struct PixelInput
float4 Position : SV_Position; float4 Position : SV_Position;
GeometryData Geometry; GeometryData Geometry;
#if USE_CUSTOM_VERTEX_INTERPOLATORS #if USE_CUSTOM_VERTEX_INTERPOLATORS
float4 CustomVSToPS[CUSTOM_VERTEX_INTERPOLATORS_COUNT] : TEXCOORD9; float4 CustomVSToPS[CUSTOM_VERTEX_INTERPOLATORS_COUNT] : TEXCOORD11;
#endif #endif
bool IsFrontFace : SV_IsFrontFace; bool IsFrontFace : SV_IsFrontFace;
}; };