add "Split" for Unpack nodes

This commit is contained in:
Saas
2025-11-02 13:36:21 +01:00
parent fbad6ba75c
commit 206b948ee1
2 changed files with 8 additions and 8 deletions

View File

@@ -149,7 +149,7 @@ namespace FlaxEditor.Surface.Archetypes
TypeID = 7,
Title = "Unpack Material Layer",
Description = "Unpack material properties",
AlternativeTitles = new[] { "Break Material Layers", "Deconstruct Material Layers", "Decompose Material Layers" },
AlternativeTitles = new[] { "Break Material Layer", "Deconstruct Material Layer", "Decompose Material Layer", "Split Material Layer" },
Flags = NodeFlags.MaterialGraph,
Size = new Float2(210, 280),
Elements = new[]

View File

@@ -486,7 +486,7 @@ namespace FlaxEditor.Surface.Archetypes
TypeID = 30,
Title = "Unpack Float2",
Description = "Unpack components from Float2",
AlternativeTitles = new[] { "Break Float2", "Deconstruct Float2", "Decompose Float2" },
AlternativeTitles = new[] { "Break Float2", "Deconstruct Float2", "Decompose Float2", "Split Float2" },
Flags = NodeFlags.AllGraphs,
Size = new Float2(150, 40),
Elements = new[]
@@ -501,7 +501,7 @@ namespace FlaxEditor.Surface.Archetypes
TypeID = 31,
Title = "Unpack Float3",
Description = "Unpack components from Float3",
AlternativeTitles = new[] { "Break Float3", "Deconstruct Float3", "Decompose Float3" },
AlternativeTitles = new[] { "Break Float3", "Deconstruct Float3", "Decompose Float3", "Split Float3" },
Flags = NodeFlags.AllGraphs,
Size = new Float2(150, 60),
Elements = new[]
@@ -517,7 +517,7 @@ namespace FlaxEditor.Surface.Archetypes
TypeID = 32,
Title = "Unpack Float4",
Description = "Unpack components from Float4",
AlternativeTitles = new[] { "Break Float4", "Deconstruct Float4", "Decompose Float4" },
AlternativeTitles = new[] { "Break Float4", "Deconstruct Float4", "Decompose Float4", "Split Float4" },
Flags = NodeFlags.AllGraphs,
Size = new Float2(150, 80),
Elements = new[]
@@ -534,7 +534,7 @@ namespace FlaxEditor.Surface.Archetypes
TypeID = 33,
Title = "Unpack Rotation",
Description = "Unpack components from Rotation",
AlternativeTitles = new[] { "Break Rotation", "Deconstruct Rotation", "Decompose Rotation" },
AlternativeTitles = new[] { "Break Rotation", "Deconstruct Rotation", "Decompose Rotation", "Split Rotation" },
Flags = NodeFlags.AllGraphs,
Size = new Float2(170, 60),
Elements = new[]
@@ -550,7 +550,7 @@ namespace FlaxEditor.Surface.Archetypes
TypeID = 34,
Title = "Unpack Transform",
Description = "Unpack components from Transform",
AlternativeTitles = new[] { "Break Transform", "Deconstruct Transform", "Decompose Transform" },
AlternativeTitles = new[] { "Break Transform", "Deconstruct Transform", "Decompose Transform", "Split Transform" },
Flags = NodeFlags.AllGraphs,
Size = new Float2(170, 60),
Elements = new[]
@@ -566,7 +566,7 @@ namespace FlaxEditor.Surface.Archetypes
TypeID = 35,
Title = "Unpack Box",
Description = "Unpack components from BoundingBox",
AlternativeTitles = new[] { "Break BoundingBox", "Deconstruct BoundingBox", "Decompose BoundingBox" },
AlternativeTitles = new[] { "Break BoundingBox", "Deconstruct BoundingBox", "Decompose BoundingBox", "Split BoundingBox" },
Flags = NodeFlags.AllGraphs,
Size = new Float2(170, 40),
Elements = new[]
@@ -585,7 +585,7 @@ namespace FlaxEditor.Surface.Archetypes
IsOutputCompatible = UnpackStructureNode.IsOutputCompatible,
GetInputOutputDescription = UnpackStructureNode.GetInputOutputDescription,
Description = "Breaks the structure data to allow extracting components from it.",
AlternativeTitles = new[] { "Break Structure", "Deconstruct Structure", "Decompose Structure" },
AlternativeTitles = new[] { "Break Structure", "Deconstruct Structure", "Decompose Structure", "Split Structure" },
Flags = NodeFlags.VisualScriptGraph | NodeFlags.AnimGraph | NodeFlags.NoSpawnViaGUI,
Size = new Float2(180, 20),
DefaultValues = new object[]