Make font fallbacking the default option
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@@ -8,6 +8,7 @@
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#include "Engine/Core/Config/GraphicsSettings.h"
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#include "Engine/Engine/CommandLine.h"
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#include "Engine/Engine/EngineService.h"
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#include "Engine/Render2D/Render2D.h"
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bool Graphics::UseVSync = false;
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Quality Graphics::AAQuality = Quality::Medium;
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@@ -69,6 +70,9 @@ void GraphicsSettings::Apply()
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Graphics::GIQuality = GIQuality;
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Graphics::PostProcessSettings = ::PostProcessSettings();
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Graphics::PostProcessSettings.BlendWith(PostProcessSettings, 1.0f);
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Render2D::EnableFontFallback = EnableFontFallback;
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Render2D::FallbackFonts = FallbackFonts;
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}
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void Graphics::DisposeDevice()
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