Make font fallbacking the default option
This commit is contained in:
@@ -102,7 +102,7 @@ namespace FlaxEngine
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Draws a text.
|
||||
/// Draws a text, follows the font fallback settings defined in <see cref="Render2D"/>.
|
||||
/// </summary>
|
||||
/// <param name="font">The font to use.</param>
|
||||
/// <param name="text">The text to render.</param>
|
||||
@@ -128,7 +128,7 @@ namespace FlaxEngine
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Draws a text using a custom material shader. Given material must have GUI domain and a public parameter named Font (texture parameter used for a font atlas sampling).
|
||||
/// Draws a text using a custom material shader. Given material must have GUI domain and a public parameter named Font (texture parameter used for a font atlas sampling). Follows the font fallback settings defined in <see cref="Render2D"/>.
|
||||
/// </summary>
|
||||
/// <param name="font">The font to use.</param>
|
||||
/// <param name="customMaterial">Custom material for font characters rendering. It must contain texture parameter named Font used to sample font texture.</param>
|
||||
|
||||
Reference in New Issue
Block a user