Make font fallbacking the default option
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@@ -261,7 +261,7 @@ namespace FlaxEngine.GUI
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Render2D.DrawRectangle(clientRect, borderColor, BorderThickness);
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// Draw text
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FallbackTextUtils.DrawText(_font?.GetFont(), TextMaterial, _text, clientRect, textColor, TextAlignment.Center, TextAlignment.Center);
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Render2D.DrawText(_font?.GetFont(), TextMaterial, _text, clientRect, textColor, TextAlignment.Center, TextAlignment.Center);
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}
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/// <inheritdoc />
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@@ -475,7 +475,7 @@ namespace FlaxEngine.GUI
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var font = Font.GetFont();
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for (int i = 0; i < _items.Count; i++)
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{
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itemsWidth = Mathf.Max(itemsWidth, itemsMargin + 4 + FallbackTextUtils.MeasureText(font, _items[i]).X);
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itemsWidth = Mathf.Max(itemsWidth, itemsMargin + 4 + font.MeasureText(_items[i]).X);
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}
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*/
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var itemsWidth = Width;
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@@ -673,7 +673,7 @@ namespace FlaxEngine.GUI
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var textRect = new Rectangle(margin, 0, clientRect.Width - boxSize - 2.0f * margin, clientRect.Height);
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Render2D.PushClip(textRect);
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var textColor = TextColor;
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FallbackTextUtils.DrawText(Font.GetFont(), FontMaterial, _items[_selectedIndex], textRect, enabled ? textColor : textColor * 0.5f, TextAlignment.Near, TextAlignment.Center);
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Render2D.DrawText(Font.GetFont(), FontMaterial, _items[_selectedIndex], textRect, enabled ? textColor : textColor * 0.5f, TextAlignment.Near, TextAlignment.Center);
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Render2D.PopClip();
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}
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@@ -233,7 +233,7 @@ namespace FlaxEngine.GUI
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}
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}
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FallbackTextUtils.DrawText(_font.GetFont(), Material, _text, rect, color, hAlignment, wAlignment, Wrapping, BaseLinesGapScale, scale);
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Render2D.DrawText(_font.GetFont(), Material, _text, rect, color, hAlignment, wAlignment, Wrapping, BaseLinesGapScale, scale);
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if (ClipText)
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Render2D.PopClip();
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@@ -254,7 +254,7 @@ namespace FlaxEngine.GUI
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layout.Bounds.Size.X = Width - Margin.Width;
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else if (_autoWidth && !_autoHeight)
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layout.Bounds.Size.Y = Height - Margin.Height;
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_textSize = FallbackTextUtils.MeasureText(font, _text, ref layout);
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_textSize = font.MeasureText(_text, ref layout);
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_textSize.Y *= BaseLinesGapScale;
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// Check if size is controlled via text
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@@ -154,7 +154,7 @@ namespace FlaxEngine.GUI
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if (!font)
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break;
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height = font.Height / DpiScale;
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return textBlock.Bounds.Location + FallbackTextUtils.GetCharPosition(font, _text, ref textBlock.Range, index - textBlock.Range.StartIndex);
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return textBlock.Bounds.Location + font.GetCharPosition(_text, ref textBlock.Range, index - textBlock.Range.StartIndex);
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}
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}
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@@ -196,7 +196,7 @@ namespace FlaxEngine.GUI
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var font = textBlock.Style.Font.GetFont();
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if (!font && textBlock.Range.Length > 0)
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break;
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return FallbackTextUtils.HitTestText(font, _text, ref textBlock.Range, location - textBlock.Bounds.Location) + textBlock.Range.StartIndex;
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return font.HitTestText(_text, ref textBlock.Range, location - textBlock.Bounds.Location) + textBlock.Range.StartIndex;
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}
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}
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@@ -288,8 +288,8 @@ namespace FlaxEngine.GUI
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// Selection
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if (hasSelection && textBlock.Style.BackgroundSelectedBrush != null && textBlock.Range.Intersect(ref selection))
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{
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var leftEdge = selection.StartIndex <= textBlock.Range.StartIndex ? textBlock.Bounds.UpperLeft : FallbackTextUtils.GetCharPosition(font, _text, selection.StartIndex);
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var rightEdge = selection.EndIndex >= textBlock.Range.EndIndex ? textBlock.Bounds.UpperRight : FallbackTextUtils.GetCharPosition(font, _text, selection.EndIndex);
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var leftEdge = selection.StartIndex <= textBlock.Range.StartIndex ? textBlock.Bounds.UpperLeft : font.GetCharPosition(_text, selection.StartIndex);
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var rightEdge = selection.EndIndex >= textBlock.Range.EndIndex ? textBlock.Bounds.UpperRight : font.GetCharPosition(_text, selection.EndIndex);
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float height = font.Height / DpiScale;
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float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);
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alpha *= alpha;
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@@ -104,7 +104,7 @@ namespace FlaxEngine.GUI
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return Float2.Zero;
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}
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return FallbackTextUtils.MeasureText(font, _text, ref _layout);
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return font.MeasureText(_text, ref _layout);
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}
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/// <inheritdoc />
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@@ -117,8 +117,8 @@ namespace FlaxEngine.GUI
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return Float2.Zero;
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}
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height = FallbackTextUtils.GetMaxHeight(font) / DpiScale;
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return FallbackTextUtils.GetCharPosition(font, _text, index, ref _layout);
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height = font.GetMaxHeight() / DpiScale;
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return font.GetCharPosition(_text, index, ref _layout);
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}
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/// <inheritdoc />
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@@ -130,7 +130,7 @@ namespace FlaxEngine.GUI
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return 0;
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}
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return FallbackTextUtils.HitTestText(font, _text, location, ref _layout);
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return font.HitTestText(_text, location, ref _layout);
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}
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/// <inheritdoc />
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@@ -169,9 +169,9 @@ namespace FlaxEngine.GUI
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// Check if sth is selected to draw selection
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if (HasSelection)
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{
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var leftEdge = FallbackTextUtils.GetCharPosition(font, _text, SelectionLeft, ref _layout);
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var rightEdge = FallbackTextUtils.GetCharPosition(font, _text, SelectionRight, ref _layout);
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float fontHeight = FallbackTextUtils.GetMaxHeight(font) / DpiScale;
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var leftEdge = font.GetCharPosition(_text, SelectionLeft, ref _layout);
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var rightEdge = font.GetCharPosition(_text, SelectionRight, ref _layout);
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float fontHeight = font.GetMaxHeight() / DpiScale;
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// Draw selection background
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float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);
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@@ -211,11 +211,11 @@ namespace FlaxEngine.GUI
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var color = TextColor;
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if (!enabled)
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color *= 0.6f;
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FallbackTextUtils.DrawText(font, _text, color, ref _layout, TextMaterial);
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Render2D.DrawText(font, _text, color, ref _layout, TextMaterial);
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}
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else if (!string.IsNullOrEmpty(_watermarkText) && !IsFocused)
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{
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FallbackTextUtils.DrawText(font, _watermarkText, WatermarkTextColor, ref _layout, TextMaterial);
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Render2D.DrawText(font, _watermarkText, WatermarkTextColor, ref _layout, TextMaterial);
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}
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// Caret
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@@ -374,7 +374,7 @@ namespace FlaxEngine.GUI
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textColor *= 0.6f;
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}
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FallbackTextUtils.DrawText(HeaderTextFont.GetFont(), HeaderTextMaterial, HeaderText, textRect, textColor, TextAlignment.Near, TextAlignment.Center);
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Render2D.DrawText(HeaderTextFont.GetFont(), HeaderTextMaterial, HeaderText, textRect, textColor, TextAlignment.Near, TextAlignment.Center);
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if (!_isClosed && EnableContainmentLines)
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{
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@@ -69,12 +69,6 @@ namespace FlaxEngine.GUI
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set => _fontSmall = new FontReference(value);
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}
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/// <summary>
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/// The fallback fonts to use if the primary font can't render the char.
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/// </summary>
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[EditorOrder(50)]
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public FallbackFonts Fallbacks;
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/// <summary>
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/// The background color.
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/// </summary>
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@@ -234,7 +234,7 @@ namespace FlaxEngine.GUI
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Render2D.FillRectangle(new Rectangle(1.1f, 1.1f, Width - 2, Height - 2), style.Background);
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// Tooltip text
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FallbackTextUtils.DrawText(
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Render2D.DrawText(
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style.FontMedium,
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_currentText,
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GetClientArea(),
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