Fix compilation with MSVC 140 tools
This commit is contained in:
@@ -12,9 +12,8 @@ StringView StringBuilder::ToStringView() const
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StringView StringView::Empty;
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StringView::StringView(const String& str)
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: StringViewBase<Char>(str.Get(), str.Length())
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{
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_data = str.Get();
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_length = str.Length();
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}
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bool StringView::operator==(const String& other) const
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@@ -74,9 +73,8 @@ bool operator!=(const String& a, const StringView& b)
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StringAnsiView StringAnsiView::Empty;
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StringAnsiView::StringAnsiView(const StringAnsi& str)
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: StringViewBase<char>(str.Get(), str.Length())
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{
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_data = str.Get();
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_length = str.Length();
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}
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bool StringAnsiView::operator==(const StringAnsi& other) const
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@@ -18,9 +18,15 @@ protected:
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int32 _length;
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constexpr StringViewBase()
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: _data(nullptr)
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, _length(0)
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{
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}
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constexpr StringViewBase(const T* data, int32 length)
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: _data(data)
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, _length(length)
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{
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_data = nullptr;
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_length = 0;
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}
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public:
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@@ -35,6 +41,16 @@ public:
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ASSERT(index >= 0 && index <= _length);
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return _data[index];
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}
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FORCE_INLINE StringViewBase& operator=(const StringViewBase& other)
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{
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if (this != &other)
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{
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_data = other._data;
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_length = other._length;
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}
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return *this;
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}
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/// <summary>
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/// Lexicographically tests how this string compares to the other given string.
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@@ -194,6 +210,7 @@ public:
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/// Initializes a new instance of the <see cref="StringView"/> class.
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/// </summary>
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constexpr StringView()
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: StringViewBase<Char>()
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{
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}
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@@ -208,9 +225,8 @@ public:
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/// </summary>
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/// <param name="str">The reference to the static string.</param>
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constexpr StringView(const StringView& str)
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: StringViewBase<Char>(str._data, str._length)
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{
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_data = str._data;
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_length = str._length;
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}
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/// <summary>
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@@ -229,9 +245,8 @@ public:
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/// <param name="str">The characters sequence.</param>
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/// <param name="length">The characters sequence length (excluding null-terminator character).</param>
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constexpr StringView(const Char* str, int32 length)
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: StringViewBase<Char>(str, length)
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{
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_data = str;
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_length = length;
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}
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public:
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@@ -248,21 +263,6 @@ public:
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return *this;
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}
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/// <summary>
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/// Assigns the static string.
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/// </summary>
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/// <param name="other">The other object.</param>
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/// <returns>The reference to this object.</returns>
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FORCE_INLINE constexpr StringView& operator=(const StringView& other)
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{
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if (this != &other)
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{
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_data = other._data;
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_length = other._length;
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}
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return *this;
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}
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/// <summary>
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/// Lexicographically test whether this string is equivalent to the other given string (case sensitive).
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/// </summary>
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@@ -399,6 +399,7 @@ public:
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/// Initializes a new instance of the <see cref="StringView"/> class.
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/// </summary>
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constexpr StringAnsiView()
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: StringViewBase<char>()
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{
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}
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@@ -413,9 +414,8 @@ public:
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/// </summary>
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/// <param name="str">The reference to the static string.</param>
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constexpr StringAnsiView(const StringAnsiView& str)
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: StringViewBase<char>(str._data, str._length)
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{
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_data = str._data;
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_length = str._length;
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}
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/// <summary>
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@@ -434,9 +434,8 @@ public:
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/// <param name="str">The characters sequence.</param>
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/// <param name="length">The characters sequence length (excluding null-terminator character).</param>
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constexpr StringAnsiView(const char* str, int32 length)
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: StringViewBase<char>(str, length)
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{
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_data = str;
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_length = length;
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}
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public:
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@@ -453,21 +452,6 @@ public:
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return *this;
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}
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/// <summary>
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/// Assigns the static string.
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/// </summary>
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/// <param name="other">The other object.</param>
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/// <returns>The reference to this object.</returns>
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FORCE_INLINE constexpr StringAnsiView& operator=(const StringAnsiView& other)
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{
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if (this != &other)
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{
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_data = other._data;
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_length = other._length;
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}
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return *this;
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}
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/// <summary>
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/// Lexicographically test whether this string is equivalent to the other given string (case sensitive).
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/// </summary>
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@@ -206,7 +206,7 @@ void LightPass::RenderLight(RenderContext& renderContext, GPUTextureView* lightB
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// Bind output
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GPUTexture* depthBuffer = renderContext.Buffers->DepthBuffer;
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const bool depthBufferReadOnly = depthBuffer->GetDescription().Flags & GPUTextureFlags::ReadOnlyDepthView;
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const bool depthBufferReadOnly = (depthBuffer->GetDescription().Flags & GPUTextureFlags::ReadOnlyDepthView) != 0;
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GPUTextureView* depthBufferRTV = depthBufferReadOnly ? depthBuffer->ViewReadOnlyDepth() : nullptr;
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GPUTextureView* depthBufferSRV = depthBufferReadOnly ? depthBuffer->ViewReadOnlyDepth() : depthBuffer->View();
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context->SetRenderTarget(depthBufferRTV, lightBuffer);
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@@ -18,7 +18,11 @@
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#include "../rapidjson.h"
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#if defined(_MSC_VER) && defined(_M_AMD64)
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#include <intrin0.h> // for _umul128
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#if _MSC_VER <= 1900
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#include <intrin.h>
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#else
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#include <intrin0.h>
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#endif
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#pragma intrinsic(_umul128)
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#endif
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4
Source/ThirdParty/rapidjson/internal/diyfp.h
vendored
4
Source/ThirdParty/rapidjson/internal/diyfp.h
vendored
@@ -22,7 +22,11 @@
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#include "../rapidjson.h"
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#if defined(_MSC_VER) && defined(_M_AMD64)
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#if _MSC_VER <= 1900
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#include <intrin.h>
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#else
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#include <intrin0.h>
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#endif
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#pragma intrinsic(_BitScanReverse64)
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#pragma intrinsic(_umul128)
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#endif
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