Add IntX support De/Serialize.
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@@ -463,6 +463,51 @@ void Serialization::Deserialize(ISerializable::DeserializeStream& stream, Vector
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v.W = mW != stream.MemberEnd() ? mW->value.GetFloat() : 0.0f;
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}
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bool Serialization::ShouldSerialize(const Int2& v, const void* otherObj)
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{
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return !otherObj || !(v == *(Int2*)otherObj);
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}
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void Serialization::Deserialize(ISerializable::DeserializeStream& stream, Int2& v, ISerializeModifier* modifier)
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{
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const auto mX = SERIALIZE_FIND_MEMBER(stream, "X");
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const auto mY = SERIALIZE_FIND_MEMBER(stream, "Y");
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v.X = mX != stream.MemberEnd() ? mX->value.GetInt() : 0;
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v.Y = mY != stream.MemberEnd() ? mY->value.GetInt() : 0;
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}
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bool Serialization::ShouldSerialize(const Int3& v, const void* otherObj)
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{
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return !otherObj || !(v == *(Int3*)otherObj);
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}
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void Serialization::Deserialize(ISerializable::DeserializeStream& stream, Int3& v, ISerializeModifier* modifier)
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{
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const auto mX = SERIALIZE_FIND_MEMBER(stream, "X");
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const auto mY = SERIALIZE_FIND_MEMBER(stream, "Y");
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const auto mZ = SERIALIZE_FIND_MEMBER(stream, "Z");
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v.X = mX != stream.MemberEnd() ? mX->value.GetInt() : 0;
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v.Y = mY != stream.MemberEnd() ? mY->value.GetInt() : 0;
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v.Z = mZ != stream.MemberEnd() ? mZ->value.GetInt() : 0;
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}
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bool Serialization::ShouldSerialize(const Int4& v, const void* otherObj)
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{
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return !otherObj || !(v == *(Int4*)otherObj);
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}
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void Serialization::Deserialize(ISerializable::DeserializeStream& stream, Int4& v, ISerializeModifier* modifier)
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{
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const auto mX = SERIALIZE_FIND_MEMBER(stream, "X");
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const auto mY = SERIALIZE_FIND_MEMBER(stream, "Y");
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const auto mZ = SERIALIZE_FIND_MEMBER(stream, "Z");
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const auto mW = SERIALIZE_FIND_MEMBER(stream, "W");
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v.X = mX != stream.MemberEnd() ? mX->value.GetInt() : 0;
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v.Y = mY != stream.MemberEnd() ? mY->value.GetInt() : 0;
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v.Z = mZ != stream.MemberEnd() ? mZ->value.GetInt() : 0;
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v.W = mW != stream.MemberEnd() ? mW->value.GetInt() : 0;
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}
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bool Serialization::ShouldSerialize(const Quaternion& v, const void* otherObj)
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{
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return !otherObj || !Quaternion::NearEqual(v, *(Quaternion*)otherObj, SERIALIZE_EPSILON);
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