@@ -9,7 +9,6 @@ using FlaxEditor.CustomEditors.Elements;
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using FlaxEditor.GUI;
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using FlaxEditor.GUI.ContextMenu;
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using FlaxEditor.GUI.Tree;
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using FlaxEditor.Modules;
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using FlaxEditor.Scripting;
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using FlaxEditor.Windows;
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using FlaxEditor.Windows.Assets;
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@@ -263,7 +262,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
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if (editor.Values.GetAttributes().FirstOrDefault(x => x is EditorDisplayAttribute) is EditorDisplayAttribute editorDisplayAttribute && !string.IsNullOrEmpty(editorDisplayAttribute.Name))
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node.Text = $"{Utilities.Utils.GetPropertyNameUI(editorDisplayAttribute.Name)} ({Utilities.Utils.GetPropertyNameUI(editor.Values.Info.Name)})";
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else
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node.Text = $"{Utilities.Utils.GetPropertyNameUI(editor.Values.Info.Name)}";
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node.Text = Utilities.Utils.GetPropertyNameUI(editor.Values.Info.Name);
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}
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else if (sceneObject is Actor actor)
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node.Text = $"{actor.Name} ({Utilities.Utils.GetPropertyNameUI(sceneObject.GetType().Name)})";
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@@ -278,8 +277,8 @@ namespace FlaxEditor.CustomEditors.Dedicated
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// Common type
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else if (editor.Values.Info != ScriptMemberInfo.Null)
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{
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if (editor.Values.GetAttributes().FirstOrDefault(x => x is EditorDisplayAttribute) is EditorDisplayAttribute editorDisplayAttribute
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&& !string.IsNullOrEmpty(editorDisplayAttribute.Name)
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if (editor.Values.GetAttributes().FirstOrDefault(x => x is EditorDisplayAttribute) is EditorDisplayAttribute editorDisplayAttribute
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&& !string.IsNullOrEmpty(editorDisplayAttribute.Name)
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&& !editorDisplayAttribute.Name.Contains("_inline"))
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node.Text = $"{Utilities.Utils.GetPropertyNameUI(editorDisplayAttribute.Name)} ({Utilities.Utils.GetPropertyNameUI(editor.Values.Info.Name)})";
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else
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@@ -406,7 +405,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
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var presenter = new CustomEditorPresenter(null);
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var layout = new CustomElementsContainer<ContainerControl>();
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var rootNode = CreateDiffTree(rootActor, presenter, layout);
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// Skip if no changes detected
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if (rootNode == null)
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{
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@@ -415,7 +414,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
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cm1.Show(target, targetLocation);
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return;
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}
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// Create context menu
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var cm = new PrefabDiffContextMenu();
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cm.Tree.AddChild(rootNode);
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@@ -760,20 +760,21 @@ namespace FlaxEditor.GUI.Tree
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// Show tree guidelines
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if (Editor.Instance.Options.Options.Interface.ShowTreeLines)
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{
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TreeNode parentNode = Parent as TreeNode;
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ContainerControl parent = Parent;
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TreeNode parentNode = parent as TreeNode;
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bool thisNodeIsLast = false;
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while (parentNode != null && (parentNode != ParentTree.Children[0] || _tree.DrawRootTreeLine))
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while (parentNode != null && (parentNode != tree.Children[0] || tree.DrawRootTreeLine))
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{
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float bottomOffset = 0;
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float topOffset = 0;
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if (Parent == parentNode && this == Parent.Children[0])
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if (parent == parentNode && this == parent.Children[0])
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topOffset = 2;
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if (thisNodeIsLast && parentNode.Children.Count == 1)
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bottomOffset = topOffset != 0 ? 4 : 2;
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if (Parent == parentNode && this == Parent.Children[^1] && !_opened)
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if (parent == parentNode && this == parent.Children[^1] && !_opened)
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{
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thisNodeIsLast = true;
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bottomOffset = topOffset != 0 ? 4 : 2;
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@@ -784,6 +785,8 @@ namespace FlaxEditor.GUI.Tree
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if (_iconCollaped.IsValid)
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leftOffset += 18;
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var lineRect1 = new Rectangle(parentNode.TextRect.Left - leftOffset, parentNode.HeaderRect.Top + topOffset, 1, parentNode.HeaderRect.Height - bottomOffset);
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if (HasAnyVisibleChild && CustomArrowRect.HasValue && CustomArrowRect.Value.Intersects(lineRect1))
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lineRect1 = Rectangle.Empty; // Skip drawing line if it's overlapping the arrow rectangle
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Render2D.FillRectangle(lineRect1, isSelected ? style.ForegroundGrey : style.LightBackground);
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parentNode = parentNode.Parent as TreeNode;
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}
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@@ -204,6 +204,7 @@ namespace FlaxEditor.Windows
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// Content structure tree
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_tree = new Tree(false)
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{
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DrawRootTreeLine = false,
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Parent = _contentTreePanel,
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};
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_tree.SelectedChanged += OnTreeSelectionChanged;
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Reference in New Issue
Block a user