Merge branch 'NoEmptyScriptsEditorExpand' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoEmptyScriptsEditorExpand

This commit is contained in:
Wojtek Figat
2025-10-30 22:41:28 +01:00
2 changed files with 14 additions and 5 deletions

View File

@@ -914,9 +914,11 @@ namespace FlaxEditor.CustomEditors.Dedicated
// Remove drop down arrows and containment lines if no objects in the group
if (group.Children.Count == 0)
{
group.Panel.Close();
group.Panel.ArrowImageOpened = null;
group.Panel.ArrowImageClosed = null;
group.Panel.EnableContainmentLines = false;
group.Panel.CanOpenClose = false;
}
// Scripts arrange bar

View File

@@ -104,13 +104,20 @@ namespace FlaxEngine.GUI
/// <summary>
/// Gets or sets a value indicating whether enable drop down icon drawing.
/// </summary>
[EditorOrder(1)]
[EditorOrder(2)]
public bool EnableDropDownIcon { get; set; }
/// <summary>
/// Get or sets a value indicating whether the panel can be opened or closed via the user interacting with the ui.
/// Changing the open/ closed state from code or the Properties panel will still work regardless.
/// </summary>
[EditorOrder(1)]
public bool CanOpenClose { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether to enable containment line drawing,
/// </summary>
[EditorOrder(2)]
[EditorOrder(3)]
public bool EnableContainmentLines { get; set; } = false;
/// <summary>
@@ -369,7 +376,7 @@ namespace FlaxEngine.GUI
}
// Header
var color = _mouseOverHeader ? HeaderColorMouseOver : HeaderColor;
var color = _mouseOverHeader && CanOpenClose ? HeaderColorMouseOver : HeaderColor;
if (color.A > 0.0f)
{
Render2D.FillRectangle(new Rectangle(0, 0, Width, HeaderHeight), color);
@@ -510,7 +517,7 @@ namespace FlaxEngine.GUI
if (button == MouseButton.Left && _mouseButtonLeftDown)
{
_mouseButtonLeftDown = false;
if (_mouseOverHeader)
if (_mouseOverHeader && CanOpenClose)
Toggle();
return true;
}
@@ -540,7 +547,7 @@ namespace FlaxEngine.GUI
if (button == MouseButton.Left && _mouseButtonLeftDown)
{
_mouseButtonLeftDown = false;
if (_mouseOverHeader)
if (_mouseOverHeader && CanOpenClose)
Toggle();
return true;
}