Merge branch 'NoExpandFlipChannel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoExpandFlipChannel

This commit is contained in:
Wojtek Figat
2025-04-07 21:48:03 +02:00

View File

@@ -62,23 +62,23 @@ API_CLASS(Namespace="FlaxEngine.Tools", Static) class FLAXENGINE_API TextureTool
bool FlipX = false;
// Invert the red channel.
API_FIELD(Attributes = "EditorOrder(72), EditorDisplay(\"Invert Channels\"), ExpandGroups")
API_FIELD(Attributes="EditorOrder(72), EditorDisplay(\"Invert Channels\")")
bool InvertRedChannel = false;
// Invert the green channel. Good for OpenGL to DirectX conversion.
API_FIELD(Attributes = "EditorOrder(73), EditorDisplay(\"Invert Channels\")")
API_FIELD(Attributes="EditorOrder(73), EditorDisplay(\"Invert Channels\")")
bool InvertGreenChannel = false;
// Invert the blue channel.
API_FIELD(Attributes = "EditorOrder(74), EditorDisplay(\"Invert Channels\")")
API_FIELD(Attributes="EditorOrder(74), EditorDisplay(\"Invert Channels\")")
bool InvertBlueChannel = false;
// Invert the alpha channel.
API_FIELD(Attributes = "EditorOrder(75), EditorDisplay(\"Invert Channels\")")
API_FIELD(Attributes="EditorOrder(75), EditorDisplay(\"Invert Channels\")")
bool InvertAlphaChannel = false;
// Rebuild Z (blue) channel assuming X/Y are normals.
API_FIELD(Attributes = "EditorOrder(76)")
API_FIELD(Attributes="EditorOrder(76)")
bool ReconstructZChannel = false;
// Texture size scale. Allows increasing or decreasing the imported texture resolution. Default is 1.