Fix opening particle emitter editor window if shader compilation fails

This commit is contained in:
Wojciech Figat
2022-03-25 15:37:01 +01:00
parent 5a0d8f44ff
commit 2bf0a7af8e

View File

@@ -261,6 +261,9 @@ namespace FlaxEditor.Windows.Assets
base.OnSurfaceEditingStart();
}
/// <inheritdoc />
protected override bool CanEditSurfaceOnAssetLoadError => true;
/// <inheritdoc />
protected override bool SaveToOriginal()
{