Fix .NET libs deploy regression
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@@ -213,20 +213,16 @@ bool DeployDataStep::Perform(CookingData& data)
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}
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FileSystem::NormalizePath(srcDotnet);
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LOG(Info, "Using .NET Runtime {} at {}", TEXT("Host"), srcDotnet);
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const bool srcDotnetFromEngine = srcDotnet.Contains(TEXT("Source/Platforms"));
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String packFolder = srcDotnet / TEXT("../../../");
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// Get .NET runtime version
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String version;
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if (usAOT)
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{
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// Precompiled
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version = StringUtils::ToString(GAME_BUILD_DOTNET_RUNTIME_MIN_VER);
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}
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else
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{
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// Detect from path
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// Detect from path provided by build tool
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Array<String> pathParts;
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srcDotnet.Split('/', pathParts);
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for (int i = 0; i < pathParts.Count(); i++)
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for (int32 i = 1; i < pathParts.Count(); i++)
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{
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if (pathParts[i] == TEXT("runtimes"))
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{
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@@ -244,15 +240,32 @@ bool DeployDataStep::Perform(CookingData& data)
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}
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if (version.IsEmpty())
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{
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data.Error(TEXT("Failed to find supported .NET version for the current host platform."));
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return true;
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if (srcDotnetFromEngine)
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{
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// Detect version from runtime files inside Engine Platform folder
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for (int32 i = GAME_BUILD_DOTNET_RUNTIME_MAX_VER; i >= GAME_BUILD_DOTNET_RUNTIME_MIN_VER; i--)
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{
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// Check runtime files inside Engine Platform folder
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String testPath1 = srcDotnet / String::Format(TEXT("lib/net{}.0"), i);
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String testPath2 = packFolder / String::Format(TEXT("Dotnet/lib/net{}.0"), i);
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if ((FileSystem::DirectoryExists(testPath1) && FileSystem::GetDirectorySize(testPath1) > 0) ||
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(FileSystem::DirectoryExists(testPath2) && FileSystem::GetDirectorySize(testPath2) > 0))
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{
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version = StringUtils::ToString(i);
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break;
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}
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}
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}
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if (version.IsEmpty())
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{
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data.Error(TEXT("Failed to find supported .NET version for the current host platform."));
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return true;
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}
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}
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}
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// Deploy runtime files
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const Char* corlibPrivateName = TEXT("System.Private.CoreLib.dll");
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const bool srcDotnetFromEngine = srcDotnet.Contains(TEXT("Source/Platforms"));
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String packFolder = srcDotnet / TEXT("../../../");
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String dstDotnetLibs = dstDotnet, srcDotnetLibs = srcDotnet;
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StringUtils::PathRemoveRelativeParts(packFolder);
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if (usAOT)
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