added shader source and removed unused variables/includes

This commit is contained in:
Chandler Cox
2022-11-03 08:12:40 -05:00
parent 7487b468d3
commit 2dca30305f
2 changed files with 1 additions and 5 deletions

View File

@@ -13,6 +13,7 @@ namespace FlaxEditor.Content
/// Context proxy object for shader source files (represented by <see cref="ShaderSourceItem"/>).
/// </summary>
/// <seealso cref="FlaxEditor.Content.ContentProxy" />
[ContentContextMenu("New/Shader Source")]
public class ShaderSourceProxy : ContentProxy
{
/// <inheritdoc />

View File

@@ -1,14 +1,10 @@
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.CodeDom;
using System.Collections.Generic;
using System.Linq;
using FlaxEditor.Content;
using FlaxEditor.GUI.ContextMenu;
using FlaxEngine;
using FlaxEngine.Assertions;
using FlaxEngine.GUI;
using FlaxEngine.Json;
namespace FlaxEditor.Windows
@@ -43,7 +39,6 @@ namespace FlaxEditor.Windows
// Create context menu
ContextMenuButton b;
ContextMenuChildMenu c;
ContextMenu cm = new ContextMenu
{
Tag = item