Add more profiler events and naming for particles/animations jobs events
This commit is contained in:
@@ -56,6 +56,10 @@ void AnimationsSystem::Job(int32 index)
|
||||
auto animatedModel = UpdateList[index];
|
||||
auto skinnedModel = animatedModel->SkinnedModel.Get();
|
||||
auto graph = animatedModel->AnimationGraph.Get();
|
||||
#if COMPILE_WITH_PROFILER && TRACY_ENABLE
|
||||
const StringView graphName(graph->GetPath());
|
||||
ZoneName(*graphName, graphName.Length());
|
||||
#endif
|
||||
if (graph && graph->IsLoaded() && graph->Graph.CanUseWithSkeleton(skinnedModel)
|
||||
#if USE_EDITOR
|
||||
&& graph->Graph.Parameters.Count() == animatedModel->GraphInstance.Parameters.Count() // It may happen in editor so just add safe check to prevent any crashes
|
||||
|
||||
@@ -149,6 +149,7 @@ Variant AnimGraphExecutor::SampleAnimation(AnimGraphNode* node, bool loop, float
|
||||
// Skip if animation is not ready to use
|
||||
if (anim == nullptr || !anim->IsLoaded())
|
||||
return Value::Null;
|
||||
PROFILE_CPU_ASSET(anim);
|
||||
|
||||
// Calculate actual time position within the animation node (defined by length and loop mode)
|
||||
const float pos = GetAnimPos(newTimePos, startTimePos, loop, length);
|
||||
@@ -607,8 +608,6 @@ void AnimGraphExecutor::ProcessGroupAnimation(Box* boxBase, Node* nodeBase, Valu
|
||||
// Animation
|
||||
case 0:
|
||||
{
|
||||
ANIM_GRAPH_PROFILE_EVENT("Sample");
|
||||
|
||||
const float length = anim ? anim->GetLength() : 0.0f;
|
||||
|
||||
// Calculate new time position
|
||||
|
||||
@@ -14,6 +14,15 @@
|
||||
#define RAND3 Vector3(RAND, RAND, RAND)
|
||||
#define RAND4 Vector4(RAND, RAND, RAND, RAND)
|
||||
|
||||
// Enable to insert CPU profiler events for particles modules
|
||||
#define PARTICLE_EMITTER_MODULES_PROFILE 0
|
||||
#if PARTICLE_EMITTER_MODULES_PROFILE
|
||||
#include "Engine/Profiler/ProfilerCPU.h"
|
||||
#define PARTICLE_EMITTER_MODULE(name) PROFILE_CPU_NAMED(name)
|
||||
#else
|
||||
#define PARTICLE_EMITTER_MODULE(name)
|
||||
#endif
|
||||
|
||||
namespace
|
||||
{
|
||||
FORCE_INLINE Vector4 Mod289(Vector4 x)
|
||||
@@ -181,6 +190,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
case 201:
|
||||
case 303:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Orient Sprite");
|
||||
auto spriteFacingMode = node->Values[2].AsInt;
|
||||
{
|
||||
auto& attribute = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
@@ -223,6 +233,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
case 213:
|
||||
case 309:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Orient Model");
|
||||
auto modelFacingMode = node->Values[2].AsInt;
|
||||
{
|
||||
auto& attribute = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
@@ -238,6 +249,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Update Age
|
||||
case 300:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Update Age");
|
||||
auto& attribute = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
byte* agePtr = start + attribute.Offset;
|
||||
for (int32 particleIndex = particlesStart; particleIndex < particlesEnd; particleIndex++)
|
||||
@@ -251,6 +263,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
case 301:
|
||||
case 304:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Gravity/Force");
|
||||
auto& attribute = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
byte* velocityPtr = start + attribute.Offset;
|
||||
auto box = node->GetBox(0);
|
||||
@@ -278,6 +291,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Conform to Sphere
|
||||
case 305:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Conform to Sphere");
|
||||
auto& position = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
auto& velocity = context.Data->Buffer->Layout->Attributes[node->Attributes[1]];
|
||||
auto& mass = context.Data->Buffer->Layout->Attributes[node->Attributes[2]];
|
||||
@@ -340,6 +354,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Kill (sphere)
|
||||
case 306:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Kill");
|
||||
auto& position = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + position.Offset;
|
||||
@@ -388,6 +403,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Kill (box)
|
||||
case 307:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Kill");
|
||||
auto& position = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + position.Offset;
|
||||
@@ -441,6 +457,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Kill (custom)
|
||||
case 308:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Kill (custom)");
|
||||
auto killBox = node->GetBox(0);
|
||||
|
||||
#define INPUTS_FETCH() \
|
||||
@@ -478,6 +495,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Linear Drag
|
||||
case 310:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Linear Drag");
|
||||
auto box = node->GetBox(0);
|
||||
const bool useSpriteSize = node->Values[3].AsBool;
|
||||
|
||||
@@ -523,6 +541,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Turbulence
|
||||
case 311:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Turbulence");
|
||||
auto& position = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
auto& velocity = context.Data->Buffer->Layout->Attributes[node->Attributes[1]];
|
||||
auto& mass = context.Data->Buffer->Layout->Attributes[node->Attributes[2]];
|
||||
@@ -583,6 +602,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
case 200:
|
||||
case 302:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Set Attribute");
|
||||
auto& attribute = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
byte* dataPtr = start + attribute.Offset;
|
||||
int32 dataSize = attribute.GetSize();
|
||||
@@ -639,6 +659,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
case 362:
|
||||
case 363:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Set");
|
||||
auto& attribute = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
byte* dataPtr = start + attribute.Offset;
|
||||
int32 dataSize = attribute.GetSize();
|
||||
@@ -668,6 +689,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (sphere surface)
|
||||
case 202:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -713,6 +735,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (plane)
|
||||
case 203:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -751,6 +774,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (circle)
|
||||
case 204:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -794,6 +818,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (disc)
|
||||
case 205:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -837,6 +862,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (box surface)
|
||||
case 206:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -887,6 +913,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (box volume)
|
||||
case 207:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -925,6 +952,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (cylinder)
|
||||
case 208:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -970,6 +998,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (line)
|
||||
case 209:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -1008,6 +1037,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (torus)
|
||||
case 210:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -1072,6 +1102,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (sphere volume)
|
||||
case 211:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
|
||||
byte* positionPtr = start + positionAttr.Offset;
|
||||
@@ -1123,6 +1154,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
// Position (spiral)
|
||||
case 214:
|
||||
{
|
||||
PARTICLE_EMITTER_MODULE("Position");
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]];
|
||||
auto& velocityAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[1]];
|
||||
|
||||
@@ -1173,6 +1205,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
|
||||
|
||||
// Helper macros for collision modules to share the code
|
||||
#define COLLISION_BEGIN() \
|
||||
PARTICLE_EMITTER_MODULE("Collision"); \
|
||||
auto& positionAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[0]]; \
|
||||
auto& velocityAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[1]]; \
|
||||
auto& ageAttr = context.Data->Buffer->Layout->Attributes[node->Attributes[2]]; \
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "Engine/Renderer/RenderList.h"
|
||||
#include "Engine/Particles/ParticleEffect.h"
|
||||
#include "Engine/Engine/Time.h"
|
||||
#include "Engine/Profiler/ProfilerCPU.h"
|
||||
|
||||
ThreadLocal<ParticleEmitterGraphCPUContext> ParticleEmitterGraphCPUExecutor::Context;
|
||||
|
||||
@@ -433,6 +434,7 @@ void ParticleEmitterGraphCPUExecutor::Update(ParticleEmitter* emitter, ParticleE
|
||||
// Update particles
|
||||
if (cpu.Count > 0)
|
||||
{
|
||||
PROFILE_CPU_NAMED("Update");
|
||||
for (int32 i = 0; i < _graph.UpdateModules.Count(); i++)
|
||||
{
|
||||
ProcessModule(_graph.UpdateModules[i], 0, cpu.Count);
|
||||
@@ -442,6 +444,7 @@ void ParticleEmitterGraphCPUExecutor::Update(ParticleEmitter* emitter, ParticleE
|
||||
// Dead particles removal
|
||||
if (_graph._attrAge != -1 && _graph._attrLifetime != -1)
|
||||
{
|
||||
PROFILE_CPU_NAMED("Age kill");
|
||||
byte* agePtr = cpu.Buffer.Get() + data.Buffer->Layout->Attributes[_graph._attrAge].Offset;
|
||||
byte* lifetimePtr = cpu.Buffer.Get() + data.Buffer->Layout->Attributes[_graph._attrLifetime].Offset;
|
||||
for (int32 particleIndex = 0; particleIndex < cpu.Count; particleIndex++)
|
||||
@@ -477,6 +480,7 @@ void ParticleEmitterGraphCPUExecutor::Update(ParticleEmitter* emitter, ParticleE
|
||||
// Euler integration
|
||||
if (_graph._attrPosition != -1 && _graph._attrVelocity != -1)
|
||||
{
|
||||
PROFILE_CPU_NAMED("Euler Integration");
|
||||
byte* positionPtr = cpu.Buffer.Get() + data.Buffer->Layout->Attributes[_graph._attrPosition].Offset;
|
||||
byte* velocityPtr = cpu.Buffer.Get() + data.Buffer->Layout->Attributes[_graph._attrVelocity].Offset;
|
||||
for (int32 particleIndex = 0; particleIndex < cpu.Count; particleIndex++)
|
||||
@@ -490,6 +494,7 @@ void ParticleEmitterGraphCPUExecutor::Update(ParticleEmitter* emitter, ParticleE
|
||||
// Angular Euler Integration
|
||||
if (_graph._attrRotation != -1 && _graph._attrAngularVelocity != -1)
|
||||
{
|
||||
PROFILE_CPU_NAMED("Angular Euler Integration");
|
||||
byte* rotationPtr = cpu.Buffer.Get() + data.Buffer->Layout->Attributes[_graph._attrRotation].Offset;
|
||||
byte* angularVelocityPtr = cpu.Buffer.Get() + data.Buffer->Layout->Attributes[_graph._attrAngularVelocity].Offset;
|
||||
for (int32 particleIndex = 0; particleIndex < cpu.Count; particleIndex++)
|
||||
@@ -504,6 +509,7 @@ void ParticleEmitterGraphCPUExecutor::Update(ParticleEmitter* emitter, ParticleE
|
||||
int32 spawnCount = 0;
|
||||
if (canSpawn)
|
||||
{
|
||||
PROFILE_CPU_NAMED("Spawn");
|
||||
for (int32 i = 0; i < _graph.SpawnModules.Count(); i++)
|
||||
{
|
||||
spawnCount += ProcessSpawnModule(i);
|
||||
@@ -514,6 +520,8 @@ void ParticleEmitterGraphCPUExecutor::Update(ParticleEmitter* emitter, ParticleE
|
||||
spawnCount = countAfter - countBefore;
|
||||
if (spawnCount != 0)
|
||||
{
|
||||
PROFILE_CPU_NAMED("Init");
|
||||
|
||||
// Spawn particles
|
||||
data.Buffer->CPU.Count = countAfter;
|
||||
|
||||
@@ -533,6 +541,7 @@ void ParticleEmitterGraphCPUExecutor::Update(ParticleEmitter* emitter, ParticleE
|
||||
if (_graph.RibbonRenderingModules.HasItems())
|
||||
{
|
||||
// Sort ribbon particles
|
||||
PROFILE_CPU_NAMED("Ribbon");
|
||||
if (cpu.RibbonOrder.IsEmpty())
|
||||
{
|
||||
cpu.RibbonOrder.Resize(_graph.RibbonRenderingModules.Count() * data.Buffer->Capacity);
|
||||
@@ -559,6 +568,8 @@ void ParticleEmitterGraphCPUExecutor::Update(ParticleEmitter* emitter, ParticleE
|
||||
|
||||
int32 ParticleEmitterGraphCPUExecutor::UpdateSpawn(ParticleEmitter* emitter, ParticleEffect* effect, ParticleEmitterInstance& data, float dt)
|
||||
{
|
||||
PROFILE_CPU_NAMED("Spawn");
|
||||
|
||||
// Prepare data
|
||||
auto& context = Context.Get();
|
||||
Init(emitter, effect, data, dt);
|
||||
|
||||
@@ -1211,6 +1211,10 @@ void ParticlesSystem::Job(int32 index)
|
||||
}
|
||||
if (anyEmitterNotReady)
|
||||
return;
|
||||
#if COMPILE_WITH_PROFILER && TRACY_ENABLE
|
||||
const StringView particleSystemName(particleSystem->GetPath());
|
||||
ZoneName(*particleSystemName, particleSystemName.Length());
|
||||
#endif
|
||||
|
||||
// Prepare instance data
|
||||
instance.Sync(particleSystem);
|
||||
@@ -1287,6 +1291,7 @@ void ParticlesSystem::Job(int32 index)
|
||||
auto& data = instance.Emitters[track.AsEmitter.Index];
|
||||
ASSERT(emitter && emitter->IsLoaded());
|
||||
ASSERT(emitter->Capacity != 0 && emitter->Graph.Layout.Size != 0);
|
||||
PROFILE_CPU_ASSET(emitter);
|
||||
|
||||
// Calculate new time position
|
||||
const float startTime = (float)track.AsEmitter.StartFrame / fps;
|
||||
|
||||
Reference in New Issue
Block a user