Merge remote-tracking branch 'origin/master' into 1.11

# Conflicts:
#	Source/Engine/Particles/Particles.cpp
This commit is contained in:
Wojtek Figat
2025-07-14 18:35:53 +02:00
17 changed files with 394 additions and 119 deletions

View File

@@ -374,14 +374,7 @@ namespace FlaxEditor.Viewport
// Draw selected objects debug shapes and visuals
if (DrawDebugDraw && (renderContext.View.Flags & ViewFlags.DebugDraw) == ViewFlags.DebugDraw)
{
unsafe
{
fixed (IntPtr* actors = _debugDrawData.ActorsPtrs)
{
DebugDraw.DrawActors(new IntPtr(actors), _debugDrawData.ActorsCount, true);
}
}
_debugDrawData.DrawActors();
DebugDraw.Draw(ref renderContext, target.View(), targetDepth.View(), true);
}
}

View File

@@ -643,14 +643,7 @@ namespace FlaxEditor.Viewport
if (selectedParents[i].IsActiveInHierarchy)
selectedParents[i].OnDebugDraw(_debugDrawData);
}
unsafe
{
fixed (IntPtr* actors = _debugDrawData.ActorsPtrs)
{
DebugDraw.DrawActors(new IntPtr(actors), _debugDrawData.ActorsCount, false);
}
}
_debugDrawData.DrawActors();
// Debug draw all actors in prefab and collect actors
var view = Task.View;

View File

@@ -246,6 +246,14 @@ namespace FlaxEditor.Viewport.Previews
}
}
/// <inheritdoc />
protected override void OnDebugDraw(GPUContext context, ref RenderContext renderContext)
{
base.OnDebugDraw(context, ref renderContext);
_previewEffect.OnDebugDraw();
}
/// <inheritdoc />
public override void Draw()
{
@@ -295,7 +303,8 @@ namespace FlaxEditor.Viewport.Previews
/// <inheritdoc />
public override void OnDestroy()
{
// Cleanup objects
if (IsDisposing)
return;
_previewEffect.ParticleSystem = null;
Object.Destroy(ref _previewEffect);
Object.Destroy(ref _boundsModel);

View File

@@ -88,6 +88,18 @@ namespace FlaxEditor
}
}
/// <summary>
/// Draws the collected actors via <see cref="DebugDraw"/>.
/// </summary>
/// <param name="drawScenes">True if draw all loaded scenes too, otherwise will draw only provided actors.</param>
public unsafe void DrawActors(bool drawScenes = false)
{
fixed (IntPtr* actors = ActorsPtrs)
{
DebugDraw.DrawActors(new IntPtr(actors), _actors.Count, drawScenes);
}
}
/// <summary>
/// Called when task calls <see cref="SceneRenderTask.CollectDrawCalls" /> event.
/// </summary>

View File

@@ -113,8 +113,55 @@ namespace FlaxEditor.Windows.Assets
}
}
private sealed class LayoutTabProxy
{
[EditorDisplay("Layout"), CustomEditor(typeof(Editor)), NoSerialize]
// ReSharper disable once UnusedAutoPropertyAccessor.Local
public ParticleEmitterWindow Window;
private class Editor : CustomEditor
{
public override DisplayStyle Style => DisplayStyle.InlineIntoParent;
public override void Initialize(LayoutElementsContainer layout)
{
var window = (ParticleEmitterWindow)Values[0];
var emitter = window.Preview.Emitter;
if (emitter == null || !emitter.IsLoaded)
return;
var attributes = emitter.Layout;
var size = 0;
var height = 14;
foreach (var attribute in attributes)
{
layout.Label($" - {GetAttributeType(attribute.Format)} {attribute.Name}").Label.Height = height;
size += PixelFormatExtensions.SizeInBytes(attribute.Format);
}
var capacity = 0;
if (window.Surface != null && window.Surface.RootNode != null && window.Surface.RootNode.Values.Length > 0)
capacity = (int)window.Surface.RootNode.Values[0];
layout.Space(10);
layout.Label($"Particle size: {size} bytes\nParticle buffer size: {Utilities.Utils.FormatBytesCount((ulong)(size * capacity))}").Label.Height = height * 2;
}
private static string GetAttributeType(PixelFormat format)
{
switch (format)
{
case PixelFormat.R32_Float: return "float";
case PixelFormat.R32G32_Float: return "Float2";
case PixelFormat.R32G32B32_Float: return "Float3";
case PixelFormat.R32G32B32A32_Float: return "Float4";
case PixelFormat.R32_SInt: return "int";
case PixelFormat.R32_UInt: return "uint";
default: return format.ToString();
}
}
}
}
private readonly PropertiesProxy _properties;
private Tab _previewTab;
private Tab _previewTab, _layoutTab;
private ToolStripButton _showSourceCodeButton;
/// <inheritdoc />
@@ -127,18 +174,22 @@ namespace FlaxEditor.Windows.Assets
PlaySimulation = true,
Parent = _split2.Panel1
};
_preview.PreviewActor.ShowDebugDraw = true;
_preview.ShowDebugDraw = true;
// Asset properties proxy
_properties = new PropertiesProxy();
// Preview properties editor
_previewTab = new Tab("Preview");
_previewTab.Presenter.Select(new PreviewProxy
{
Window = this,
});
_previewTab.Presenter.Select(new PreviewProxy { Window = this });
_tabs.AddTab(_previewTab);
// Particle data layout
_layoutTab = new Tab("Layout");
_layoutTab.Presenter.Select(new LayoutTabProxy { Window = this });
_tabs.AddTab(_layoutTab);
// Surface
_surface = new ParticleEmitterSurface(this, Save, _undo)
{
@@ -237,6 +288,7 @@ namespace FlaxEditor.Windows.Assets
_asset.WaitForLoaded();
_preview.PreviewActor.ResetSimulation();
_previewTab.Presenter.BuildLayoutOnUpdate();
_layoutTab.Presenter.BuildLayoutOnUpdate();
}
}
@@ -253,6 +305,7 @@ namespace FlaxEditor.Windows.Assets
// Init asset properties and parameters proxy
_properties.OnLoad(this);
_previewTab.Presenter.BuildLayoutOnUpdate();
_layoutTab.Presenter.BuildLayoutOnUpdate();
return false;
}

View File

@@ -510,13 +510,7 @@ namespace FlaxEditor.Windows
selectedParents[i].OnDebugDraw(drawDebugData);
}
}
unsafe
{
fixed (IntPtr* actors = drawDebugData.ActorsPtrs)
{
DebugDraw.DrawActors(new IntPtr(actors), drawDebugData.ActorsCount, true);
}
}
drawDebugData.DrawActors(true);
}
DebugDraw.Draw(ref renderContext, task.OutputView);