Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts: # Source/Engine/Particles/Particles.cpp
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@@ -936,6 +936,7 @@ void Particles::DrawParticles(RenderContext& renderContext, ParticleEffect* effe
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if (drawModes == DrawPass::None || SpriteRenderer.Init())
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return;
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PROFILE_MEM(Particles);
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ConcurrentSystemLocker::ReadScope systemScope(SystemLocker);
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Matrix worlds[2];
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Matrix::Translation(-renderContext.View.Origin, worlds[0]); // World
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renderContext.View.GetWorldMatrix(effect->GetTransform(), worlds[1]); // Local
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@@ -1068,6 +1069,28 @@ void Particles::DrawParticles(RenderContext& renderContext, ParticleEffect* effe
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}
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}
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#if USE_EDITOR
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void Particles::DebugDraw(ParticleEffect* effect)
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{
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PROFILE_CPU_NAMED("Particles.DrawDebug");
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ConcurrentSystemLocker::ReadScope systemScope(SystemLocker);
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// Draw all emitters
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for (auto& emitterData : effect->Instance.Emitters)
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{
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const auto buffer = emitterData.Buffer;
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if (!buffer)
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continue;
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auto emitter = buffer->Emitter;
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if (!emitter || !emitter->IsLoaded())
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continue;
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emitter->GraphExecutorCPU.DrawDebug(emitter, effect, emitterData);
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}
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}
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#endif
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#if COMPILE_WITH_GPU_PARTICLES
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void UpdateGPU(RenderTask* task, GPUContext* context)
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