- Added separator line between description and inputs/outputs
This commit is contained in:
@@ -60,6 +60,7 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
private readonly bool _useDescriptionPanel;
|
||||
private bool _descriptionPanelVisible;
|
||||
private readonly Panel _descriptionPanel;
|
||||
private readonly Panel _descriptionPanelSeparator;
|
||||
private readonly Image _descriptionClassImage;
|
||||
private readonly Label _descriptionSignatureLabel;
|
||||
private readonly Label _descriptionLabel;
|
||||
@@ -279,6 +280,13 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
};
|
||||
_descriptionLabel.SetAnchorPreset(AnchorPresets.TopLeft, true);
|
||||
|
||||
_descriptionPanelSeparator = new Panel(ScrollBars.None)
|
||||
{
|
||||
Parent = _descriptionPanel,
|
||||
Bounds = new Rectangle(8, Height, Width - 16, 2),
|
||||
BackgroundColor = Style.Current.BackgroundHighlighted,
|
||||
};
|
||||
|
||||
_descriptionInputPanel = new VerticalPanel()
|
||||
{
|
||||
Parent = _descriptionPanel,
|
||||
@@ -892,16 +900,18 @@ namespace FlaxEditor.Surface.ContextMenu
|
||||
_descriptionLabel.Y = _descriptionSignatureLabel.Bounds.Bottom + 6f;
|
||||
_descriptionLabel.Text = archetype.Description;
|
||||
|
||||
panelHeight += _descriptionLabel.Height + 6f + 18f;
|
||||
_descriptionPanelSeparator.Y = _descriptionLabel.Bounds.Bottom + 8f;
|
||||
|
||||
panelHeight += _descriptionLabel.Height + 32f;
|
||||
|
||||
_descriptionInputPanel.Y = panelHeight;
|
||||
_descriptionOutputPanel.Y = panelHeight;
|
||||
|
||||
panelHeight += Mathf.Max(_descriptionInputPanel.Height, _descriptionOutputPanel.Height);
|
||||
|
||||
// Forcing the description panel to at least have a height of 120 to not make the window size change too much in order to reduce jittering
|
||||
// Forcing the description panel to at least have a minimum height to not make the window size change too much in order to reduce jittering
|
||||
// TODO: Remove the Mathf.Max and just set the height to panelHeight once the window jitter issue is fixed - Nils
|
||||
_descriptionPanel.Height = Mathf.Max(120f, panelHeight);
|
||||
_descriptionPanel.Height = Mathf.Max(135f, panelHeight);
|
||||
Height = 400 + _descriptionPanel.Height;
|
||||
UpdateWindowSize();
|
||||
_descriptionPanelVisible = true;
|
||||
|
||||
Reference in New Issue
Block a user