Update SDL3
This commit is contained in:
2
Source/ThirdParty/SDL/SDL3/SDL.h
vendored
2
Source/ThirdParty/SDL/SDL3/SDL.h
vendored
@@ -20,7 +20,7 @@
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*/
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/**
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* Main include header for the SDL library, version 3.1.7
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* Main include header for the SDL library, version 3.1.9
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*
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* It is almost always best to include just this one header instead of
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* picking out individual headers included here. There are exceptions to
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4
Source/ThirdParty/SDL/SDL3/SDL_assert.h
vendored
4
Source/ThirdParty/SDL/SDL3/SDL_assert.h
vendored
@@ -127,10 +127,12 @@ extern "C" {
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*/
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#define SDL_TriggerBreakpoint() TriggerABreakpointInAPlatformSpecificManner
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#elif defined(_MSC_VER)
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#elif defined(_MSC_VER) && _MSC_VER >= 1310
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/* Don't include intrin.h here because it contains C++ code */
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extern void __cdecl __debugbreak(void);
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#define SDL_TriggerBreakpoint() __debugbreak()
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#elif defined(_MSC_VER) && defined(_M_IX86)
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#define SDL_TriggerBreakpoint() { _asm { int 0x03 } }
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#elif defined(ANDROID)
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#include <assert.h>
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#define SDL_TriggerBreakpoint() assert(0)
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22
Source/ThirdParty/SDL/SDL3/SDL_asyncio.h
vendored
22
Source/ThirdParty/SDL/SDL3/SDL_asyncio.h
vendored
@@ -213,7 +213,7 @@ typedef struct SDL_AsyncIOQueue SDL_AsyncIOQueue;
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* \returns a pointer to the SDL_AsyncIO structure that is created or NULL on
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* failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_CloseAsyncIO
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* \sa SDL_ReadAsyncIO
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@@ -234,7 +234,7 @@ extern SDL_DECLSPEC SDL_AsyncIO * SDLCALL SDL_AsyncIOFromFile(const char *file,
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*/
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extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetAsyncIOSize(SDL_AsyncIO *asyncio);
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@@ -269,7 +269,7 @@ extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetAsyncIOSize(SDL_AsyncIO *asyncio);
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_WriteAsyncIO
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* \sa SDL_CreateAsyncIOQueue
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@@ -306,7 +306,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ReadAsyncIO(SDL_AsyncIO *asyncio, void *ptr
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_ReadAsyncIO
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* \sa SDL_CreateAsyncIOQueue
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@@ -358,7 +358,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WriteAsyncIO(SDL_AsyncIO *asyncio, void *pt
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* \threadsafety It is safe to call this function from any thread, but two
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* threads should not attempt to close the same object.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_CloseAsyncIO(SDL_AsyncIO *asyncio, bool flush, SDL_AsyncIOQueue *queue, void *userdata);
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@@ -373,7 +373,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_CloseAsyncIO(SDL_AsyncIO *asyncio, bool flu
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_DestroyAsyncIOQueue
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* \sa SDL_GetAsyncIOResult
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@@ -407,7 +407,7 @@ extern SDL_DECLSPEC SDL_AsyncIOQueue * SDLCALL SDL_CreateAsyncIOQueue(void);
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* no other thread is waiting on the queue with
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* SDL_WaitAsyncIOResult.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_DestroyAsyncIOQueue(SDL_AsyncIOQueue *queue);
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@@ -431,7 +431,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyAsyncIOQueue(SDL_AsyncIOQueue *queue
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_WaitAsyncIOResult
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*/
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@@ -475,7 +475,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetAsyncIOResult(SDL_AsyncIOQueue *queue, S
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_SignalAsyncIOQueue
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*/
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@@ -499,7 +499,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WaitAsyncIOResult(SDL_AsyncIOQueue *queue,
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_WaitAsyncIOResult
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*/
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@@ -531,7 +531,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SignalAsyncIOQueue(SDL_AsyncIOQueue *queue)
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_LoadFile_IO
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*/
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24
Source/ThirdParty/SDL/SDL3/SDL_audio.h
vendored
24
Source/ThirdParty/SDL/SDL3/SDL_audio.h
vendored
@@ -745,7 +745,7 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePhysical(SDL_AudioDeviceID devid);
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@@ -759,7 +759,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePhysical(SDL_AudioDeviceID dev
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID devid);
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@@ -1577,6 +1577,26 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioStreamDevice(SDL_AudioStream *str
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioStreamDevice(SDL_AudioStream *stream);
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/**
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* Use this function to query if an audio device associated with a stream is
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* paused.
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*
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* Unlike in SDL2, audio devices start in an _unpaused_ state, since an app
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* has to bind a stream before any audio will flow.
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*
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* \param stream the audio stream associated with the audio device to query.
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* \returns true if device is valid and paused, false otherwise.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_PauseAudioStreamDevice
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* \sa SDL_ResumeAudioStreamDevice
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_AudioStreamDevicePaused(SDL_AudioStream *stream);
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/**
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* Lock an audio stream for serialized access.
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*
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2
Source/ThirdParty/SDL/SDL3/SDL_bits.h
vendored
2
Source/ThirdParty/SDL/SDL3/SDL_bits.h
vendored
@@ -78,7 +78,7 @@ SDL_FORCE_INLINE int SDL_MostSignificantBitIndex32(Uint32 x)
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return -1;
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}
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return _SDL_bsr_watcom(x);
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#elif defined(_MSC_VER)
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#elif defined(_MSC_VER) && _MSC_VER >= 1400
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unsigned long index;
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if (_BitScanReverse(&index, x)) {
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return (int)index;
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2
Source/ThirdParty/SDL/SDL3/SDL_dialog.h
vendored
2
Source/ThirdParty/SDL/SDL3/SDL_dialog.h
vendored
@@ -312,7 +312,7 @@ typedef enum SDL_FileDialogType
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* callback may be invoked from the same thread or from a
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* different one, depending on the OS's constraints.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_FileDialogType
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* \sa SDL_DialogFileCallback
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2
Source/ThirdParty/SDL/SDL3/SDL_filesystem.h
vendored
2
Source/ThirdParty/SDL/SDL3/SDL_filesystem.h
vendored
@@ -484,7 +484,7 @@ extern SDL_DECLSPEC char ** SDLCALL SDL_GlobDirectory(const char *path, const ch
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* platform-dependent notation. NULL if there's a problem. This
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* should be freed with SDL_free() when it is no longer needed.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*/
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extern SDL_DECLSPEC char * SDLCALL SDL_GetCurrentDirectory(void);
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8
Source/ThirdParty/SDL/SDL3/SDL_gpu.h
vendored
8
Source/ThirdParty/SDL/SDL3/SDL_gpu.h
vendored
@@ -2118,7 +2118,7 @@ extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDevice(
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* provide SPIR-V shaders if applicable.
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* - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXBC_BOOLEAN`: The app is able to
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* provide DXBC shaders if applicable
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* `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXIL_BOOLEAN`: The app is able to
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* - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXIL_BOOLEAN`: The app is able to
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* provide DXIL shaders if applicable.
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* - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_MSL_BOOLEAN`: The app is able to
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* provide MSL shaders if applicable.
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@@ -3664,7 +3664,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetGPUSwapchainParameters(
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* \returns true if successful, false on error; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_SetGPUAllowedFramesInFlight(
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SDL_GPUDevice *device,
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@@ -3749,7 +3749,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AcquireGPUSwapchainTexture(
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* \threadsafety This function should only be called from the thread that
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* created the window.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_AcquireGPUSwapchainTexture
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* \sa SDL_WaitAndAcquireGPUSwapchainTexture
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@@ -3792,7 +3792,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WaitForGPUSwapchain(
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* \threadsafety This function should only be called from the thread that
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* created the window.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_SubmitGPUCommandBuffer
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* \sa SDL_SubmitGPUCommandBufferAndAcquireFence
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4
Source/ThirdParty/SDL/SDL3/SDL_init.h
vendored
4
Source/ThirdParty/SDL/SDL3/SDL_init.h
vendored
@@ -313,7 +313,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_Quit(void);
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_RunOnMainThread
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*/
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@@ -350,7 +350,7 @@ typedef void (SDLCALL *SDL_MainThreadCallback)(void *userdata);
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_IsMainThread
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*/
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6
Source/ThirdParty/SDL/SDL3/SDL_iostream.h
vendored
6
Source/ThirdParty/SDL/SDL3/SDL_iostream.h
vendored
@@ -703,7 +703,7 @@ extern SDL_DECLSPEC void * SDLCALL SDL_LoadFile(const char *file, size_t *datasi
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_SaveFile
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* \sa SDL_LoadFile_IO
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@@ -713,14 +713,14 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SaveFile_IO(SDL_IOStream *src, const void *
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/**
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* Save all the data into a file path.
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*
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* \param file the path to read all available data from.
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* \param file the path to write all available data into.
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* \param data the data to be written. If datasize is 0, may be NULL or a
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* invalid pointer.
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* \param datasize the number of bytes to be written.
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 3.2.0.
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* \since This function is available since SDL 3.1.8.
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*
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* \sa SDL_SaveFile_IO
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* \sa SDL_LoadFile
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14
Source/ThirdParty/SDL/SDL3/SDL_keycode.h
vendored
14
Source/ThirdParty/SDL/SDL3/SDL_keycode.h
vendored
@@ -47,11 +47,15 @@
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* A special exception is the number keys at the top of the keyboard which map
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* to SDLK_0...SDLK_9 on AZERTY layouts.
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*
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* Keys with the `SDLK_EXTENDED_MASK` bit set do not map to a scancode or
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* unicode code point.
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*
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* \since This datatype is available since SDL 3.1.3.
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*/
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typedef Uint32 SDL_Keycode;
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#define SDLK_SCANCODE_MASK (1u<<30)
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#define SDLK_EXTENDED_MASK (1u << 29)
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#define SDLK_SCANCODE_MASK (1u << 30)
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#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
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#define SDLK_UNKNOWN 0x00000000u /**< 0 */
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#define SDLK_RETURN 0x0000000du /**< '\r' */
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@@ -302,6 +306,13 @@ typedef Uint32 SDL_Keycode;
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#define SDLK_SOFTRIGHT 0x40000120u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SOFTRIGHT) */
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#define SDLK_CALL 0x40000121u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALL) */
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#define SDLK_ENDCALL 0x40000122u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ENDCALL) */
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#define SDLK_LEFT_TAB 0x20000001u /**< Extended key Left Tab */
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#define SDLK_LEVEL5_SHIFT 0x20000002u /**< Extended key Level 5 Shift */
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#define SDLK_MULTI_KEY_COMPOSE 0x20000003u /**< Extended key Multi-key Compose */
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#define SDLK_LMETA 0x20000004u /**< Extended key Left Meta */
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#define SDLK_RMETA 0x20000005u /**< Extended key Right Meta */
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#define SDLK_LHYPER 0x20000006u /**< Extended key Left Hyper */
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#define SDLK_RHYPER 0x20000007u /**< Extended key Right Hyper */
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/**
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* Valid key modifiers (possibly OR'd together).
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@@ -313,6 +324,7 @@ typedef Uint16 SDL_Keymod;
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#define SDL_KMOD_NONE 0x0000u /**< no modifier is applicable. */
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#define SDL_KMOD_LSHIFT 0x0001u /**< the left Shift key is down. */
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#define SDL_KMOD_RSHIFT 0x0002u /**< the right Shift key is down. */
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#define SDL_KMOD_LEVEL5 0x0004u /**< the Level 5 Shift key is down. */
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#define SDL_KMOD_LCTRL 0x0040u /**< the left Ctrl (Control) key is down. */
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#define SDL_KMOD_RCTRL 0x0080u /**< the right Ctrl (Control) key is down. */
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#define SDL_KMOD_LALT 0x0100u /**< the left Alt key is down. */
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@@ -366,7 +366,7 @@
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*/
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#define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
|
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#elif HAVE_WINAPIFAMILY_H && HAVE_WINAPIFAMILY_H
|
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#elif defined(HAVE_WINAPIFAMILY_H) && HAVE_WINAPIFAMILY_H
|
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#define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
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#else
|
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#define SDL_WINAPI_FAMILY_PHONE 0
|
||||
|
||||
4
Source/ThirdParty/SDL/SDL3/SDL_render.h
vendored
4
Source/ThirdParty/SDL/SDL3/SDL_render.h
vendored
@@ -2110,7 +2110,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTextureRotated(SDL_Renderer *renderer
|
||||
*
|
||||
* \threadsafety You may only call this function from the main thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
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* \sa SDL_RenderTexture
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*/
|
||||
@@ -2568,7 +2568,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderDebugText(SDL_Renderer *renderer, flo
|
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*
|
||||
* \threadsafety This function should only be called on the main thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
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||||
* \sa SDL_RenderDebugText
|
||||
* \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE
|
||||
|
||||
4
Source/ThirdParty/SDL/SDL3/SDL_revision.h
vendored
4
Source/ThirdParty/SDL/SDL3/SDL_revision.h
vendored
@@ -31,9 +31,9 @@
|
||||
/* #undef SDL_VENDOR_INFO */
|
||||
|
||||
#ifdef SDL_VENDOR_INFO
|
||||
#define SDL_REVISION "SDL3-3.1.7-preview-3.1.6-637-g8ec576ddab (" SDL_VENDOR_INFO ")"
|
||||
#define SDL_REVISION "SDL3-3.1.9-preview-3.1.8-43-g82125ec1d (" SDL_VENDOR_INFO ")"
|
||||
#else
|
||||
#define SDL_REVISION "SDL3-3.1.7-preview-3.1.6-637-g8ec576ddab"
|
||||
#define SDL_REVISION "SDL3-3.1.9-preview-3.1.8-43-g82125ec1d"
|
||||
#endif
|
||||
|
||||
#endif /* SDL_revision_h_ */
|
||||
|
||||
36
Source/ThirdParty/SDL/SDL3/SDL_stdinc.h
vendored
36
Source/ThirdParty/SDL/SDL3/SDL_stdinc.h
vendored
@@ -107,6 +107,32 @@ void *alloca(size_t);
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef SDL_WIKI_DOCUMENTATION_SECTION
|
||||
|
||||
/**
|
||||
* Don't let SDL use "long long" C types.
|
||||
*
|
||||
* SDL will define this if it believes the compiler doesn't understand the
|
||||
* "long long" syntax for C datatypes. This can happen on older compilers.
|
||||
*
|
||||
* If _your_ compiler doesn't support "long long" but SDL doesn't know it, it
|
||||
* is safe to define this yourself to build against the SDL headers.
|
||||
*
|
||||
* If this is defined, it will remove access to some C runtime support
|
||||
* functions, like SDL_ulltoa and SDL_strtoll that refer to this datatype
|
||||
* explicitly. The rest of SDL will still be available.
|
||||
*
|
||||
* SDL's own source code cannot be built with a compiler that has this
|
||||
* defined, for various technical reasons.
|
||||
*/
|
||||
#define SDL_NOLONGLONG 1
|
||||
|
||||
#elif defined(_MSC_VER) && (_MSC_VER < 1310) /* long long introduced in Visual Studio.NET 2003 */
|
||||
# define SDL_NOLONGLONG 1
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef SDL_WIKI_DOCUMENTATION_SECTION
|
||||
|
||||
/**
|
||||
@@ -753,7 +779,9 @@ typedef Sint64 SDL_Time;
|
||||
#endif
|
||||
/* Specifically for the `long long` -- SDL-specific. */
|
||||
#ifdef SDL_PLATFORM_WINDOWS
|
||||
#ifndef SDL_NOLONGLONG
|
||||
SDL_COMPILE_TIME_ASSERT(longlong_size64, sizeof(long long) == 8); /* using I64 for windows - make sure `long long` is 64 bits. */
|
||||
#endif
|
||||
#define SDL_PRILL_PREFIX "I64"
|
||||
#else
|
||||
#define SDL_PRILL_PREFIX "ll"
|
||||
@@ -1126,8 +1154,10 @@ SDL_COMPILE_TIME_ASSERT(uint32_size, sizeof(Uint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(sint32_size, sizeof(Sint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(uint64_size, sizeof(Uint64) == 8);
|
||||
SDL_COMPILE_TIME_ASSERT(sint64_size, sizeof(Sint64) == 8);
|
||||
#ifndef SDL_NOLONGLONG
|
||||
SDL_COMPILE_TIME_ASSERT(uint64_longlong, sizeof(Uint64) <= sizeof(unsigned long long));
|
||||
SDL_COMPILE_TIME_ASSERT(size_t_longlong, sizeof(size_t) <= sizeof(unsigned long long));
|
||||
#endif
|
||||
typedef struct SDL_alignment_test
|
||||
{
|
||||
Uint8 a;
|
||||
@@ -3492,6 +3522,8 @@ extern SDL_DECLSPEC char * SDLCALL SDL_ltoa(long value, char *str, int radix);
|
||||
*/
|
||||
extern SDL_DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *str, int radix);
|
||||
|
||||
#ifndef SDL_NOLONGLONG
|
||||
|
||||
/**
|
||||
* Convert a long long integer into a string.
|
||||
*
|
||||
@@ -3547,6 +3579,7 @@ extern SDL_DECLSPEC char * SDLCALL SDL_lltoa(long long value, char *str, int rad
|
||||
* \sa SDL_ultoa
|
||||
*/
|
||||
extern SDL_DECLSPEC char * SDLCALL SDL_ulltoa(unsigned long long value, char *str, int radix);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Parse an `int` from a string.
|
||||
@@ -3660,6 +3693,8 @@ extern SDL_DECLSPEC long SDLCALL SDL_strtol(const char *str, char **endp, int ba
|
||||
*/
|
||||
extern SDL_DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *str, char **endp, int base);
|
||||
|
||||
#ifndef SDL_NOLONGLONG
|
||||
|
||||
/**
|
||||
* Parse a `long long` from a string.
|
||||
*
|
||||
@@ -3726,6 +3761,7 @@ extern SDL_DECLSPEC long long SDLCALL SDL_strtoll(const char *str, char **endp,
|
||||
* \sa SDL_ulltoa
|
||||
*/
|
||||
extern SDL_DECLSPEC unsigned long long SDLCALL SDL_strtoull(const char *str, char **endp, int base);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Parse a `double` from a string.
|
||||
|
||||
4
Source/ThirdParty/SDL/SDL3/SDL_storage.h
vendored
4
Source/ThirdParty/SDL/SDL3/SDL_storage.h
vendored
@@ -47,7 +47,7 @@
|
||||
*
|
||||
* Consider the following example:
|
||||
*
|
||||
* ```
|
||||
* ```c
|
||||
* void ReadGameData(void)
|
||||
* {
|
||||
* extern char** fileNames;
|
||||
@@ -115,7 +115,7 @@
|
||||
* When using, SDL_Storage, these types of problems are virtually impossible
|
||||
* to trip over:
|
||||
*
|
||||
* ```
|
||||
* ```c
|
||||
* void ReadGameData(void)
|
||||
* {
|
||||
* extern char** fileNames;
|
||||
|
||||
2
Source/ThirdParty/SDL/SDL3/SDL_thread.h
vendored
2
Source/ThirdParty/SDL/SDL3/SDL_thread.h
vendored
@@ -446,7 +446,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status)
|
||||
* \returns the current state of a thread, or SDL_THREAD_UNKNOWN if the thread
|
||||
* isn't valid.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_ThreadState
|
||||
*/
|
||||
|
||||
51
Source/ThirdParty/SDL/SDL3/SDL_tray.h
vendored
51
Source/ThirdParty/SDL/SDL3/SDL_tray.h
vendored
@@ -106,7 +106,7 @@ typedef void (SDLCALL *SDL_TrayCallback)(void *userdata, SDL_TrayEntry *entry);
|
||||
* UTF-8 encoding. Not supported on all platforms. May be NULL.
|
||||
* \returns The newly created system tray icon.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_CreateTrayMenu
|
||||
* \sa SDL_GetTrayMenu
|
||||
@@ -120,7 +120,7 @@ extern SDL_DECLSPEC SDL_Tray *SDLCALL SDL_CreateTray(SDL_Surface *icon, const ch
|
||||
* \param tray the tray icon to be updated.
|
||||
* \param icon the new icon. May be NULL.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_CreateTray
|
||||
*/
|
||||
@@ -132,7 +132,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetTrayIcon(SDL_Tray *tray, SDL_Surface *ic
|
||||
* \param tray the tray icon to be updated.
|
||||
* \param tooltip the new tooltip in UTF-8 encoding. May be NULL.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_CreateTray
|
||||
*/
|
||||
@@ -151,7 +151,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetTrayTooltip(SDL_Tray *tray, const char *
|
||||
* \param tray the tray to bind the menu to.
|
||||
* \returns the newly created menu.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_CreateTray
|
||||
* \sa SDL_GetTrayMenu
|
||||
@@ -172,7 +172,7 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_CreateTrayMenu(SDL_Tray *tray);
|
||||
* \param entry the tray entry to bind the menu to.
|
||||
* \returns the newly created menu.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
* \sa SDL_GetTraySubmenu
|
||||
@@ -194,7 +194,7 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_CreateTraySubmenu(SDL_TrayEntry *e
|
||||
* \param tray the tray entry to bind the menu to.
|
||||
* \returns the newly created menu.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_CreateTray
|
||||
* \sa SDL_CreateTrayMenu
|
||||
@@ -215,7 +215,7 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_GetTrayMenu(SDL_Tray *tray);
|
||||
* \param entry the tray entry to bind the menu to.
|
||||
* \returns the newly created menu.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
* \sa SDL_CreateTraySubmenu
|
||||
@@ -232,7 +232,7 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_GetTraySubmenu(SDL_TrayEntry *entr
|
||||
* pointer becomes invalid when any function that inserts or deletes
|
||||
* entries in the menu is called.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_RemoveTrayEntry
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
@@ -244,7 +244,7 @@ extern SDL_DECLSPEC const SDL_TrayEntry **SDLCALL SDL_GetTrayEntries(SDL_TrayMen
|
||||
*
|
||||
* \param entry The entry to be deleted.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_GetTrayEntries
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
@@ -267,7 +267,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_RemoveTrayEntry(SDL_TrayEntry *entry);
|
||||
* \param flags a combination of flags, some of which are mandatory.
|
||||
* \returns the newly created entry, or NULL if pos is out of bounds.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_TrayEntryFlags
|
||||
* \sa SDL_GetTrayEntries
|
||||
@@ -287,7 +287,7 @@ extern SDL_DECLSPEC SDL_TrayEntry *SDLCALL SDL_InsertTrayEntryAt(SDL_TrayMenu *m
|
||||
* \param entry the entry to be updated.
|
||||
* \param label the new label for the entry in UTF-8 encoding.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_GetTrayEntries
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
@@ -303,7 +303,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryLabel(SDL_TrayEntry *entry, con
|
||||
* \param entry the entry to be read.
|
||||
* \returns the label of the entry in UTF-8 encoding.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_GetTrayEntries
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
@@ -320,7 +320,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetTrayEntryLabel(SDL_TrayEntry *ent
|
||||
* \param checked SDL_TRUE if the entry should be checked; SDL_FALSE
|
||||
* otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_GetTrayEntries
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
@@ -336,7 +336,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryChecked(SDL_TrayEntry *entry, b
|
||||
* \param entry the entry to be read.
|
||||
* \returns SDL_TRUE if the entry is checked; SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_GetTrayEntries
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
@@ -351,7 +351,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTrayEntryChecked(SDL_TrayEntry *entry);
|
||||
* \param enabled SDL_TRUE if the entry should be enabled; SDL_FALSE
|
||||
* otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_GetTrayEntries
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
@@ -365,7 +365,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryEnabled(SDL_TrayEntry *entry, b
|
||||
* \param entry the entry to be read.
|
||||
* \returns SDL_TRUE if the entry is enabled; SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_GetTrayEntries
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
@@ -381,13 +381,22 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTrayEntryEnabled(SDL_TrayEntry *entry);
|
||||
* \param userdata an optional pointer to pass extra data to the callback when
|
||||
* it will be invoked.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_GetTrayEntries
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryCallback(SDL_TrayEntry *entry, SDL_TrayCallback callback, void *userdata);
|
||||
|
||||
/**
|
||||
* Simulate a click on a tray entry.
|
||||
*
|
||||
* \param entry The entry to activate.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_ClickTrayEntry(SDL_TrayEntry *entry);
|
||||
|
||||
/**
|
||||
* Destroys a tray object.
|
||||
*
|
||||
@@ -395,7 +404,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryCallback(SDL_TrayEntry *entry,
|
||||
*
|
||||
* \param tray the tray icon to be destroyed.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_CreateTray
|
||||
*/
|
||||
@@ -407,7 +416,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyTray(SDL_Tray *tray);
|
||||
* \param entry the entry for which to get the parent menu.
|
||||
* \returns the parent menu.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
*/
|
||||
@@ -423,7 +432,7 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_GetTrayEntryParent(SDL_TrayEntry *
|
||||
* \param menu the menu for which to get the parent entry.
|
||||
* \returns the parent entry, or NULL if this menu is not a submenu.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_CreateTraySubmenu
|
||||
* \sa SDL_GetTrayMenuParentTray
|
||||
@@ -440,7 +449,7 @@ extern SDL_DECLSPEC SDL_TrayEntry *SDLCALL SDL_GetTrayMenuParentEntry(SDL_TrayMe
|
||||
* \param menu the menu for which to get the parent enttrayry.
|
||||
* \returns the parent tray, or NULL if this menu is a submenu.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
* \since This function is available since SDL 3.1.8.
|
||||
*
|
||||
* \sa SDL_CreateTrayMenu
|
||||
* \sa SDL_GetTrayMenuParentEntry
|
||||
|
||||
2
Source/ThirdParty/SDL/SDL3/SDL_version.h
vendored
2
Source/ThirdParty/SDL/SDL3/SDL_version.h
vendored
@@ -62,7 +62,7 @@ extern "C" {
|
||||
*
|
||||
* \since This macro is available since SDL 3.1.3.
|
||||
*/
|
||||
#define SDL_MICRO_VERSION 7
|
||||
#define SDL_MICRO_VERSION 9
|
||||
|
||||
/**
|
||||
* This macro turns the version numbers into a numeric value.
|
||||
|
||||
@@ -88,8 +88,8 @@ namespace Flax.Deps.Dependencies
|
||||
Path.Combine(root, "include", "SDL3"),
|
||||
};
|
||||
|
||||
//CloneGitRepoFastSince(root, "https://github.com/libsdl-org/SDL", new DateTime(2025, 01, 06));
|
||||
//GitResetToCommit(root, "8ec576ddabdc7edfd68e7a8a3214e84e4026328d");
|
||||
CloneGitRepoFastSince(root, "https://github.com/libsdl-org/SDL", new DateTime(2025, 01, 10));
|
||||
GitResetToCommit(root, "82125ec1d888e95f838b3cd683dfc8aa54013371");
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user