Expose RenderContext to scripting API
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@@ -450,7 +450,7 @@ public:
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/// <summary>
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/// The high-level renderer context. Used to collect the draw calls for the scene rendering. Can be used to perform a custom rendering.
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/// </summary>
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API_STRUCT(NoDefault) struct RenderContext
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API_STRUCT(NoDefault) struct FLAXENGINE_API RenderContext
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{
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DECLARE_SCRIPTING_TYPE_MINIMAL(RenderContext);
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@@ -491,7 +491,7 @@ API_STRUCT(NoDefault) struct RenderContext
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/// <summary>
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/// The high-level renderer context batch that encapsulates multiple rendering requests within a single task (eg. optimize main view scene rendering and shadow projections at once).
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/// </summary>
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API_STRUCT(NoDefault) struct RenderContextBatch
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API_STRUCT(NoDefault) struct FLAXENGINE_API RenderContextBatch
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{
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DECLARE_SCRIPTING_TYPE_MINIMAL(RenderContextBatch);
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