Merge branch 'Tryibion-add-ragdoll'

This commit is contained in:
Wojtek Figat
2023-02-27 19:51:44 +01:00

View File

@@ -8,7 +8,7 @@
/// <summary>
/// Actor that synchronizes Animated Model skeleton pose with physical bones bodies simulated with physics. Child rigidbodies are used for per-bone simulation - rigidbodies names must match skeleton bone name and should be ordered based on importance in the skeleton tree (parents first).
/// </summary>
API_CLASS() class FLAXENGINE_API Ragdoll : public Actor
API_CLASS(Attributes="ActorToolbox(\"Physics\")") class FLAXENGINE_API Ragdoll : public Actor
{
DECLARE_SCENE_OBJECT(Ragdoll);
API_AUTO_SERIALIZATION();