Add shader header proxy for easy .hlsl files creation within Editor
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@@ -1135,6 +1135,7 @@ namespace FlaxEditor.Modules
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Proxy.Add(new FontProxy());
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Proxy.Add(new ShaderProxy());
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Proxy.Add(new ShaderSourceProxy());
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Proxy.Add(new ShaderHeaderProxy());
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Proxy.Add(new ParticleEmitterProxy());
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Proxy.Add(new ParticleEmitterFunctionProxy());
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Proxy.Add(new ParticleSystemProxy());
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