Add shader header proxy for easy .hlsl files creation within Editor

This commit is contained in:
Wojtek Figat
2025-06-04 00:12:43 +02:00
parent e97d683545
commit 496856d12e
2 changed files with 47 additions and 11 deletions

View File

@@ -1135,6 +1135,7 @@ namespace FlaxEditor.Modules
Proxy.Add(new FontProxy());
Proxy.Add(new ShaderProxy());
Proxy.Add(new ShaderSourceProxy());
Proxy.Add(new ShaderHeaderProxy());
Proxy.Add(new ParticleEmitterProxy());
Proxy.Add(new ParticleEmitterFunctionProxy());
Proxy.Add(new ParticleSystemProxy());