Remove some unsued lines
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@@ -334,7 +334,7 @@ namespace FlaxEditor
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}
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}
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// Load scene
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// Load scene
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// scene cmd line argument
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// scene cmd line argument
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var scene = ContentDatabase.Find(_startupSceneCmdLine);
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var scene = ContentDatabase.Find(_startupSceneCmdLine);
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if (scene is SceneItem)
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if (scene is SceneItem)
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@@ -1334,7 +1334,7 @@ namespace FlaxEditor
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{
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{
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Instance.StateMachine.StateChanged += RequestStartPlayOnEditMode;
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Instance.StateMachine.StateChanged += RequestStartPlayOnEditMode;
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}
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}
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[MethodImpl(MethodImplOptions.InternalCall)]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int Internal_ReadOutputLogs(string[] outMessages, byte[] outLogTypes, long[] outLogTimes);
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internal static extern int Internal_ReadOutputLogs(string[] outMessages, byte[] outLogTypes, long[] outLogTimes);
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@@ -45,7 +45,6 @@ public:
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/// <summary>
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/// <summary>
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/// Gets priority level of the thread.
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/// Gets priority level of the thread.
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/// </summary>
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/// </summary>
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/// <returns>The thread priority level.</returns>
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FORCE_INLINE ThreadPriority GetPriority() const
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FORCE_INLINE ThreadPriority GetPriority() const
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{
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{
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return _priority;
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return _priority;
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@@ -60,7 +59,6 @@ public:
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/// <summary>
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/// <summary>
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/// Gets thread ID
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/// Gets thread ID
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/// </summary>
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/// </summary>
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/// <returns>Thread ID</returns>
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FORCE_INLINE uint64 GetID() const
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FORCE_INLINE uint64 GetID() const
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{
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{
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return _id;
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return _id;
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@@ -69,7 +67,6 @@ public:
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/// <summary>
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/// <summary>
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/// Gets thread running state.
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/// Gets thread running state.
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/// </summary>
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/// </summary>
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/// <returns>True if thread is running, otherwise false</returns>
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FORCE_INLINE bool IsRunning() const
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FORCE_INLINE bool IsRunning() const
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{
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{
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return _isRunning;
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return _isRunning;
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@@ -78,7 +75,6 @@ public:
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/// <summary>
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/// <summary>
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/// Gets name of the thread.
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/// Gets name of the thread.
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/// </summary>
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/// </summary>
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/// <returns>The thread name.</returns>
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FORCE_INLINE const String& GetName() const
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FORCE_INLINE const String& GetName() const
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{
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{
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return _name;
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return _name;
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