Merge code on properties objects locking to use the same path for prefab and scene properties panels

This commit is contained in:
Wojtek Figat
2025-06-02 11:03:16 +02:00
parent 28c70f5078
commit 4d9407e4e9
6 changed files with 33 additions and 29 deletions

View File

@@ -78,7 +78,7 @@ namespace FlaxEditor.Windows.Assets
/// <summary>
/// Indication of if the prefab window selection is locked on specific objects.
/// </summary>
public bool LockSelectedObjects
public bool LockSelection
{
get => _lockSelection;
set