Remove unused ().

This commit is contained in:
Jean-Baptiste Perrier
2021-01-17 12:36:53 +01:00
parent edb103f8e7
commit 50f87c8bfb

View File

@@ -387,7 +387,7 @@ void ShaderGenerator::ProcessGroupMath(Box* box, Node* node, Value& value)
Value v1 = tryGetValue(node->GetBox(0), Value::Zero);
Value v2 = tryGetValue(node->GetBox(1), Value::Zero).Cast(v1.Type);
Value epsilon = tryGetValue(node->GetBox(2), 2, Value::Zero);
value = writeLocal(ValueType::Bool, String::Format(TEXT("(distance({0},{1}) < {2})"), v1.Value, v2.Value, epsilon.Value), node);
value = writeLocal(ValueType::Bool, String::Format(TEXT("distance({0},{1}) < {2}"), v1.Value, v2.Value, epsilon.Value), node);
break;
}
// Degrees