Add mouse centering in Editor Viewport if initial location is too close to the edge

This commit is contained in:
Wojtek Figat
2021-03-18 18:23:58 +01:00
parent f32ea92336
commit 544a11562c
3 changed files with 28 additions and 3 deletions

View File

@@ -865,9 +865,14 @@ namespace FlaxEditor.Viewport
win.StartTrackingMouse(false);
win.Cursor = CursorType.Hidden;
// Center mouse position
//_viewMousePos = Center;
//win.MousePosition = PointToWindow(_viewMousePos);
// Center mouse position if it's too close to the edge
var size = Size;
var center = size * 0.5f;
if (Mathf.Abs(_viewMousePos.X - center.X) > center.X * 0.8f || Mathf.Abs(_viewMousePos.Y - center.Y) > center.Y * 0.8f)
{
_viewMousePos = center;
win.MousePosition = PointToWindow(_viewMousePos);
}
}
/// <summary>