Add mouse centering in Editor Viewport if initial location is too close to the edge

This commit is contained in:
Wojtek Figat
2021-03-18 18:23:58 +01:00
parent f32ea92336
commit 544a11562c
3 changed files with 28 additions and 3 deletions

View File

@@ -197,6 +197,16 @@ namespace FlaxEngine
/// </summary>
public float ValuesSum => X + Y;
/// <summary>
/// Gets a vector with values being absolute values of that vector.
/// </summary>
public Vector2 Absolute => new Vector2(Mathf.Abs(X), Mathf.Abs(Y));
/// <summary>
/// Gets a vector with values being opposite to values of that vector.
/// </summary>
public Vector2 Negative => new Vector2(-X, -Y);
/// <summary>
/// Gets or sets the component at the specified index.
/// </summary>

View File

@@ -227,6 +227,16 @@ namespace FlaxEngine
/// </summary>
public float ValuesSum => X + Y + Z + W;
/// <summary>
/// Gets a vector with values being absolute values of that vector.
/// </summary>
public Vector4 Absolute => new Vector4(Mathf.Abs(X), Mathf.Abs(Y), Mathf.Abs(Z), Mathf.Abs(W));
/// <summary>
/// Gets a vector with values being opposite to values of that vector.
/// </summary>
public Vector4 Negative => new Vector4(-X, -Y, -Z, -W);
/// <summary>
/// Gets or sets the component at the specified index.
/// </summary>