Fix Mad node to not go above Multiply in Visject

This commit is contained in:
Wojtek Figat
2024-03-05 11:19:00 +01:00
parent 8964b8907c
commit 557d39aea4

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@@ -239,6 +239,7 @@ namespace FlaxEditor.Surface.Archetypes
ConnectionsHints = ConnectionsHint.Numeric,
IndependentBoxes = new[] { 0, 1, 2 },
DependentBoxes = new[] { 3 },
SortScore = -1, // Lower sort score to not go above Multiply node
DefaultValues = new object[]
{
1.0f,