Add transparency support to dragging windows without SDL
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@@ -135,11 +135,7 @@ namespace FlaxEditor.GUI.Docking
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settings.MaximumSize = Float2.Zero; // Unlimited size
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settings.Fullscreen = false;
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settings.HasBorder = true;
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#if PLATFORM_SDL
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settings.SupportsTransparency = true;
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#else
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settings.SupportsTransparency = false;
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#endif
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settings.ActivateWhenFirstShown = true;
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settings.AllowInput = true;
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settings.AllowMinimize = true;
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@@ -211,6 +207,7 @@ namespace FlaxEditor.GUI.Docking
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{
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if (ChildPanelsCount > 0)
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return;
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// Close window
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_window?.Close();
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}
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@@ -269,8 +269,9 @@ namespace FlaxEditor.GUI.Docking
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if (_toDock == null)
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return;
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if (_toDock.RootWindow.Window != _dragSourceWindow)
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_toDock.RootWindow.Window.MouseUp -= OnMouseUp;
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var window = _toDock.RootWindow?.Window;
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if (window != null && window != _dragSourceWindow)
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window.MouseUp -= OnMouseUp;
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_dockHintDown?.Parent.RemoveChild(_dockHintDown);
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_dockHintUp?.Parent.RemoveChild(_dockHintUp);
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@@ -327,10 +328,10 @@ namespace FlaxEditor.GUI.Docking
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_toDock?.RootWindow.Window.BringToFront();
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//_toDock?.RootWindow.Window.Focus();
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#if PLATFORM_SDL
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// Make the dragged window transparent when dock hints are visible
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_toMove.Window.Window.Opacity = _toDock == null ? 1.0f : DragWindowOpacity;
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#else
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#if !PLATFORM_SDL
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// Bring the drop source always to the top
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if (_dragSourceWindow != null)
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_dragSourceWindow.BringToFront();
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