Merge branch 'disabledGizmoBrightness' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-disabledGizmoBrightness
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@@ -81,6 +81,13 @@ namespace FlaxEditor.Options
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[EditorDisplay("Transform Gizmo", "Gizmo Opacity"), EditorOrder(211)]
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public float TransformGizmoOpacity { get; set; } = 1f;
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/// <summary>
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/// Gets or set a value indicating how bright the transform gizmo is when it is disabled, for example when one of the selected actors is static in play mode. Use a value of 0 to make the gizmo fully gray. Value over 1 will result in the gizmo emitting light.
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/// </summary>
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[DefaultValue(0.25f), Range(0f, 5f)]
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[EditorDisplay("Transform Gizmo", "Disabled Gizmo Brightness"), EditorOrder(212)]
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public float TransformGizmoBrighnessDisabled { get; set; } = 0.25f;
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/// <summary>
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/// Gets or sets a value indicating whether enable MSAA for DebugDraw primitives rendering. Helps with pixel aliasing but reduces performance.
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/// </summary>
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