Delete auto save popup and utilize regular status bar text and button.
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@@ -47,7 +47,8 @@ namespace FlaxEditor
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private bool _isAfterInit, _areModulesInited, _areModulesAfterInitEnd, _isHeadlessMode;
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private string _projectToOpen;
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private float _lastAutoSaveTimer;
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private AutoSavePopup _autoSavePopup;
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private Button _saveNowButton;
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private Button _cancelSaveButton;
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private bool _autoSaveNow;
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private Guid _startupSceneCmdLine;
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@@ -492,28 +493,6 @@ namespace FlaxEditor
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{
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var timeSinceLastSave = Time.UnscaledGameTime - _lastAutoSaveTimer;
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var timeToNextSave = options.AutoSaveFrequency * 60.0f - timeSinceLastSave;
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var countDownDuration = 4.0f;
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// Show auto save popup
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if (timeToNextSave <= options.AutoSaveReminderTime && timeToNextSave >= 0)
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{
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if (_autoSavePopup == null)
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{
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_autoSavePopup = AutoSavePopup.Show(Instance.Windows.MainWindow.GUI, timeToNextSave);
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_autoSavePopup.SaveNowButton.Clicked += () => _autoSaveNow = true;
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_autoSavePopup.CancelSaveButton.Clicked += () =>
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{
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Log("Auto save canceled");
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_autoSavePopup.HidePopup();
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_lastAutoSaveTimer = Time.UnscaledGameTime; // Reset timer
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};
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}
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else if (!_autoSavePopup.Visible && !_autoSavePopup.UserClosed)
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_autoSavePopup.ShowPopup();
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if (_autoSavePopup.Visible)
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_autoSavePopup.UpdateTime(timeToNextSave);
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}
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if (timeToNextSave <= 0.0f || _autoSaveNow)
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{
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@@ -524,14 +503,76 @@ namespace FlaxEditor
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if (options.AutoSaveContent)
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SaveContent();
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// Hide auto save popup and reset user closed
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_autoSavePopup.HidePopup();
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_autoSavePopup.UserClosed = false;
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_autoSaveNow = false;
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// Hide save now and cancel save buttons
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if (_saveNowButton != null && _cancelSaveButton != null)
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{
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_saveNowButton.Visible = false;
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_cancelSaveButton.Visible = false;
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}
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}
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else if (timeToNextSave < countDownDuration)
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else if (timeToNextSave <= options.AutoSaveReminderTime)
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{
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msg = string.Format("Auto save in {0}s...", Mathf.CeilToInt(timeToNextSave));
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// Create save now and cancel save buttons if needed
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if (_saveNowButton == null)
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{
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_saveNowButton = new Button
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{
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Parent = UI.StatusBar,
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Height = 14,
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Width = 60,
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AnchorPreset = AnchorPresets.MiddleLeft,
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BackgroundColor = Color.Transparent,
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BorderColor = Color.Transparent,
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BackgroundColorHighlighted = Color.Transparent,
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BackgroundColorSelected = Color.Transparent,
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BorderColorHighlighted = Color.Transparent,
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Text = "Save Now",
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TooltipText = "Saves now and restarts the auto save timer."
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};
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_saveNowButton.LocalX += 120;
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_saveNowButton.Clicked += () => _autoSaveNow = true;
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_saveNowButton.HoverBegin += () => _saveNowButton.TextColor = Style.Current.BackgroundHighlighted;
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_saveNowButton.HoverEnd += () => _saveNowButton.TextColor = UI.StatusBar.TextColor;
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}
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if (_cancelSaveButton == null)
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{
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_cancelSaveButton = new Button
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{
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Parent = UI.StatusBar,
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Height = 14,
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Width = 70,
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AnchorPreset = AnchorPresets.MiddleLeft,
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BackgroundColor = Color.Transparent,
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BorderColor = Color.Transparent,
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BackgroundColorHighlighted = Color.Transparent,
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BackgroundColorSelected = Color.Transparent,
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BorderColorHighlighted = Color.Transparent,
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Text = "Cancel",
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TooltipText = "Cancels this auto save."
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};
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_cancelSaveButton.LocalX += 180;
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_cancelSaveButton.Clicked += () =>
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{
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Log("Auto save canceled");
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_saveNowButton.Visible = false;
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_cancelSaveButton.Visible = false;
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_lastAutoSaveTimer = Time.UnscaledGameTime; // Reset timer
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};
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_cancelSaveButton.HoverBegin += () => _cancelSaveButton.TextColor = Style.Current.BackgroundHighlighted;
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_cancelSaveButton.HoverEnd += () => _cancelSaveButton.TextColor = UI.StatusBar.TextColor;
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}
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// Show save now and cancel save buttons
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if (!_saveNowButton.Visible || !_cancelSaveButton.Visible)
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{
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_saveNowButton.Visible = true;
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_cancelSaveButton.Visible = true;
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}
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}
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}
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if (StateMachine.EditingSceneState.AutoSaveStatus != msg)
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@@ -539,6 +580,18 @@ namespace FlaxEditor
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StateMachine.EditingSceneState.AutoSaveStatus = msg;
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UI.UpdateStatusBar();
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}
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if (!UI.StatusBar.Text.Contains("Auto"))
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{
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if (_saveNowButton != null && _cancelSaveButton != null)
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{
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if (_saveNowButton.Visible || _cancelSaveButton.Visible)
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{
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_saveNowButton.Visible = false;
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_cancelSaveButton.Visible = false;
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}
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}
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}
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}
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private void InitProject()
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@@ -1,169 +0,0 @@
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using FlaxEngine;
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using FlaxEngine.GUI;
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namespace FlaxEditor.GUI
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{
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/// <summary>
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/// Popup menu for reminding of an upcoming auto save.
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/// </summary>
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public class AutoSavePopup : ContainerControl
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{
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/// <summary>
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/// Gets or sets the value for if the user has manually closed this popup.
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/// </summary>
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public bool UserClosed { get; set; }
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/// <summary>
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/// The save now button. Used to skip the last remaining auto save time.
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/// </summary>
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public Button SaveNowButton => _saveNowButton;
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/// <summary>
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/// Button that should be used to cancel the auto save.
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/// </summary>
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public Button CancelSaveButton => _cancelSaveButton;
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private int _timeRemaining;
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private Panel _backgroundPanel;
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private Label _timeLabel;
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private Button _saveNowButton;
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private Button _cancelSaveButton;
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private Color _defaultTextColor;
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private bool _isMoved = false;
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/// <summary>
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/// Initialize the AutoSavePopup.
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/// </summary>
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/// <param name="initialTime">The initial time to set the time label to.</param>
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public AutoSavePopup(float initialTime)
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{
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UpdateTime(initialTime);
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_backgroundPanel = new Panel(ScrollBars.None)
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{
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Parent = this,
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AnchorPreset = AnchorPresets.StretchAll,
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BackgroundColor = Color.Transparent,
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};
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_timeLabel = new Label(0, 0, 25, 10)
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{
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Parent = _backgroundPanel,
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Text = _timeRemaining.ToString(),
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HorizontalAlignment = TextAlignment.Near,
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VerticalAlignment = TextAlignment.Near,
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AutoWidth = true,
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Height = 14,
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AnchorPreset = AnchorPresets.MiddleLeft,
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};
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_saveNowButton = new Button
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{
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Parent = _backgroundPanel,
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Height = 14,
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Width = 60,
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AnchorPreset = AnchorPresets.MiddleRight,
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BackgroundColor = Color.Transparent,
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BorderColor = Color.Transparent,
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BackgroundColorHighlighted = Color.Transparent,
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BackgroundColorSelected = Color.Transparent,
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BorderColorHighlighted = Color.Transparent,
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Text = "Save Now",
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TooltipText = "Saves now and restarts the auto save timer."
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};
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_saveNowButton.LocalX -= 85;
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_cancelSaveButton = new Button
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{
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Parent = _backgroundPanel,
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Height = 14,
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Width = 70,
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AnchorPreset = AnchorPresets.MiddleRight,
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BackgroundColor = Color.Transparent,
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BorderColor = Color.Transparent,
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BackgroundColorHighlighted = Color.Transparent,
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BackgroundColorSelected = Color.Transparent,
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BorderColorHighlighted = Color.Transparent,
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Text = "Cancel Save",
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TooltipText = "Cancels this auto save."
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};
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_cancelSaveButton.LocalX -= 5;
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_defaultTextColor = _saveNowButton.TextColor;
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}
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/// <summary>
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/// Updates the time label
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/// </summary>
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/// <param name="time">The time to change the label to.</param>
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public void UpdateTime(float time)
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{
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_timeRemaining = Mathf.CeilToInt(time);
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if (_timeLabel != null)
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_timeLabel.Text = "Auto Save in: " + _timeRemaining;
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}
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/// <inheritdoc />
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public override void Update(float deltaTime)
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{
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if (IsMouseOver)
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{
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_saveNowButton.TextColor = _saveNowButton.IsMouseOver ? Style.Current.BackgroundHighlighted : _defaultTextColor;
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_cancelSaveButton.TextColor = _cancelSaveButton.IsMouseOver ? Style.Current.BackgroundHighlighted : _defaultTextColor;
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}
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// Move if the progress bar is visible
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if (Editor.Instance.UI.ProgressVisible && !_isMoved)
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{
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_isMoved = true;
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LocalX -= 280;
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}
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else if (!Editor.Instance.UI.ProgressVisible && _isMoved)
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{
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LocalX += 280;
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_isMoved = false;
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}
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base.Update(deltaTime);
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}
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/// <summary>
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/// Creates and shows the AutoSavePopup
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/// </summary>
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/// <param name="parentControl">The parent control.</param>
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/// <param name="initialTime">The time to start at.</param>
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/// <returns></returns>
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public static AutoSavePopup Show(ContainerControl parentControl, float initialTime)
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{
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var popup = new AutoSavePopup(initialTime)
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{
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Parent = parentControl,
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Height = Editor.Instance.UI.StatusBar.Height,
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Width = 250,
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AnchorPreset = AnchorPresets.BottomRight,
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};
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popup.ShowPopup();
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return popup;
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}
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/// <summary>
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/// Shows the popup by changing its visibility
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/// </summary>
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public void ShowPopup()
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{
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Visible = true;
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UserClosed = false;
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_saveNowButton.TextColor = _defaultTextColor;
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_cancelSaveButton.TextColor = _defaultTextColor;
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}
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/// <summary>
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/// Hides the popup by changing its visibility
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/// </summary>
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public void HidePopup()
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{
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Visible = false;
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if (_containsFocus)
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Defocus();
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}
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}
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}
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