Fix some editor UI controls visible in Visual Scripting

This commit is contained in:
Wojtek Figat
2021-01-21 14:26:22 +01:00
parent 9ae79b8307
commit 57d7508e25
5 changed files with 5 additions and 0 deletions

View File

@@ -16,6 +16,7 @@ namespace FlaxEditor.GUI
/// <summary>
/// The base class for <see cref="CurveBase{T}"/> editors. Allows to use generic curve editor without type information at compile-time.
/// </summary>
[HideInEditor]
public abstract class CurveEditorBase : ContainerControl
{
/// <summary>

View File

@@ -11,6 +11,7 @@ namespace FlaxEditor.GUI.Tabs
/// Represents control which contains collection of <see cref="Tab"/>.
/// </summary>
/// <seealso cref="FlaxEngine.GUI.ContainerControl" />
[HideInEditor]
public class Tabs : ContainerControl
{
/// <summary>

View File

@@ -14,6 +14,7 @@ namespace FlaxEditor.GUI
/// The generic keyframes animation editor control.
/// </summary>
/// <seealso cref="FlaxEngine.GUI.ContainerControl" />
[HideInEditor]
public class KeyframesEditor : ContainerControl
{
/// <summary>

View File

@@ -20,6 +20,7 @@ namespace FlaxEditor.GUI.Timeline
/// The timeline control that contains tracks section and headers. Can be used to create time-based media interface for camera tracks editing, audio mixing and events tracking.
/// </summary>
/// <seealso cref="FlaxEngine.GUI.ContainerControl" />
[HideInEditor]
public class Timeline : ContainerControl
{
private static readonly KeyValuePair<float, string>[] FPSValues =

View File

@@ -8,6 +8,7 @@ namespace FlaxEditor.Progress
/// <summary>
/// Base class for all editor handlers used to report actions progress to the user.
/// </summary>
[HideInEditor]
public abstract class ProgressHandler
{
/// <summary>