Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using FlaxEditor.Content.Settings;
|
||||
using FlaxEditor.GUI.ContextMenu;
|
||||
using FlaxEditor.GUI.Input;
|
||||
using FlaxEditor.Options;
|
||||
@@ -9,6 +10,9 @@ using FlaxEditor.Viewport.Cameras;
|
||||
using FlaxEditor.Viewport.Widgets;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
using FlaxEngine.Utilities;
|
||||
using Newtonsoft.Json;
|
||||
using JsonSerializer = FlaxEngine.Json.JsonSerializer;
|
||||
|
||||
namespace FlaxEditor.Viewport
|
||||
{
|
||||
@@ -486,10 +490,89 @@ namespace FlaxEditor.Viewport
|
||||
}
|
||||
}
|
||||
|
||||
// View Layers
|
||||
{
|
||||
var viewLayers = ViewWidgetButtonMenu.AddChildMenu("View Layers").ContextMenu;
|
||||
viewLayers.AddButton("Copy layers", () => Clipboard.Text = JsonSerializer.Serialize(Task.View.RenderLayersMask));
|
||||
viewLayers.AddButton("Paste layers", () =>
|
||||
{
|
||||
object obj;
|
||||
try
|
||||
{
|
||||
obj = JsonConvert.DeserializeObject(Clipboard.Text, typeof(LayersMask), JsonSerializer.Settings);
|
||||
}
|
||||
catch
|
||||
{
|
||||
obj = null;
|
||||
}
|
||||
if (obj != null && obj is LayersMask layer)
|
||||
{
|
||||
RenderView view = Task.View;
|
||||
view.RenderLayersMask = layer;
|
||||
Task.View = view;
|
||||
}
|
||||
});
|
||||
viewLayers.AddButton("Reset layers", () =>
|
||||
{
|
||||
RenderView view = Task.View;
|
||||
view.RenderLayersMask = LayersMask.Default;
|
||||
Task.View = view;
|
||||
}).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewLayers.AddButton("Disable layers", () =>
|
||||
{
|
||||
RenderView view = Task.View;
|
||||
view.RenderLayersMask = new LayersMask(0);
|
||||
Task.View = view;
|
||||
}).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewLayers.AddSeparator();
|
||||
var layers = LayersAndTagsSettings.GetCurrentLayers();
|
||||
if (layers != null && layers.Length > 0)
|
||||
{
|
||||
for (int i = 0; i < layers.Length; i++)
|
||||
{
|
||||
var layer = layers[i];
|
||||
var button = viewLayers.AddButton(layer);
|
||||
button.CloseMenuOnClick = false;
|
||||
button.Tag = 1 << i;
|
||||
}
|
||||
}
|
||||
viewLayers.ButtonClicked += button =>
|
||||
{
|
||||
if (button.Tag != null)
|
||||
{
|
||||
int layerIndex = (int)button.Tag;
|
||||
LayersMask mask = new LayersMask(layerIndex);
|
||||
RenderView view = Task.View;
|
||||
view.RenderLayersMask ^= mask;
|
||||
Task.View = view;
|
||||
button.Icon = (Task.View.RenderLayersMask & mask) != 0 ? Style.Current.CheckBoxTick : SpriteHandle.Invalid;
|
||||
}
|
||||
};
|
||||
viewLayers.VisibleChanged += WidgetViewLayersShowHide;
|
||||
}
|
||||
|
||||
// View Flags
|
||||
{
|
||||
var viewFlags = ViewWidgetButtonMenu.AddChildMenu("View Flags").ContextMenu;
|
||||
viewFlags.AddButton("Copy flags", () => Clipboard.Text = JsonSerializer.Serialize(Task.ViewFlags));
|
||||
viewFlags.AddButton("Paste flags", () =>
|
||||
{
|
||||
object obj;
|
||||
try
|
||||
{
|
||||
obj = JsonConvert.DeserializeObject(Clipboard.Text, typeof(ViewFlags), JsonSerializer.Settings);
|
||||
}
|
||||
catch
|
||||
{
|
||||
obj = null;
|
||||
}
|
||||
if (obj != null && obj is ViewFlags flags)
|
||||
{
|
||||
Task.ViewFlags = flags;
|
||||
}
|
||||
});
|
||||
viewFlags.AddButton("Reset flags", () => Task.ViewFlags = ViewFlags.DefaultEditor).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewFlags.AddButton("Disable flags", () => Task.ViewFlags = ViewFlags.None).Icon = Editor.Instance.Icons.Rotate32;
|
||||
viewFlags.AddSeparator();
|
||||
for (int i = 0; i < EditorViewportViewFlagsValues.Length; i++)
|
||||
{
|
||||
@@ -513,6 +596,24 @@ namespace FlaxEditor.Viewport
|
||||
// Debug View
|
||||
{
|
||||
var debugView = ViewWidgetButtonMenu.AddChildMenu("Debug View").ContextMenu;
|
||||
debugView.AddButton("Copy view", () => Clipboard.Text = JsonSerializer.Serialize(Task.ViewMode));
|
||||
debugView.AddButton("Paste view", () =>
|
||||
{
|
||||
object obj;
|
||||
try
|
||||
{
|
||||
obj = JsonConvert.DeserializeObject(Clipboard.Text, typeof(ViewMode), JsonSerializer.Settings);
|
||||
}
|
||||
catch
|
||||
{
|
||||
obj = null;
|
||||
}
|
||||
if (obj != null && obj is ViewMode mode)
|
||||
{
|
||||
Task.ViewMode = mode;
|
||||
}
|
||||
});
|
||||
debugView.AddSeparator();
|
||||
for (int i = 0; i < EditorViewportViewModeValues.Length; i++)
|
||||
{
|
||||
ref var v = ref EditorViewportViewModeValues[i];
|
||||
@@ -1591,6 +1692,25 @@ namespace FlaxEditor.Viewport
|
||||
}
|
||||
}
|
||||
|
||||
private void WidgetViewLayersShowHide(Control cm)
|
||||
{
|
||||
if (cm.Visible == false)
|
||||
return;
|
||||
|
||||
var ccm = (ContextMenu)cm;
|
||||
foreach (var e in ccm.Items)
|
||||
{
|
||||
if (e is ContextMenuButton b && b != null && b.Tag != null)
|
||||
{
|
||||
int layerIndex = (int)b.Tag;
|
||||
LayersMask mask = new LayersMask(layerIndex);
|
||||
b.Icon = (Task.View.RenderLayersMask & mask) != 0
|
||||
? Style.Current.CheckBoxTick
|
||||
: SpriteHandle.Invalid;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float GetGamepadAxis(GamepadAxis axis)
|
||||
{
|
||||
var value = FlaxEngine.Input.GetGamepadAxis(InputGamepadIndex.All, axis);
|
||||
|
||||
@@ -192,6 +192,8 @@ void RenderView::CopyFrom(Camera* camera, Viewport* viewport)
|
||||
Frustum.GetInvMatrix(IVP);
|
||||
CullingFrustum = Frustum;
|
||||
RenderLayersMask = camera->RenderLayersMask;
|
||||
Flags = camera->RenderFlags;
|
||||
Mode = camera->RenderView;
|
||||
}
|
||||
|
||||
void RenderView::GetWorldMatrix(const Transform& transform, Matrix& world) const
|
||||
|
||||
@@ -102,6 +102,8 @@ namespace FlaxEngine
|
||||
NonJitteredProjection = Projection;
|
||||
TemporalAAJitter = Float4.Zero;
|
||||
RenderLayersMask = camera.RenderLayersMask;
|
||||
Flags = camera.RenderFlags;
|
||||
Mode = camera.RenderView;
|
||||
|
||||
UpdateCachedData();
|
||||
}
|
||||
|
||||
@@ -415,6 +415,8 @@ void Camera::Serialize(SerializeStream& stream, const void* otherObj)
|
||||
SERIALIZE_MEMBER(Far, _far);
|
||||
SERIALIZE_MEMBER(OrthoScale, _orthoScale);
|
||||
SERIALIZE(RenderLayersMask);
|
||||
SERIALIZE(RenderFlags);
|
||||
SERIALIZE(RenderView);
|
||||
}
|
||||
|
||||
void Camera::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
|
||||
@@ -429,6 +431,8 @@ void Camera::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier
|
||||
DESERIALIZE_MEMBER(Far, _far);
|
||||
DESERIALIZE_MEMBER(OrthoScale, _orthoScale);
|
||||
DESERIALIZE(RenderLayersMask);
|
||||
DESERIALIZE(RenderFlags);
|
||||
DESERIALIZE(RenderView);
|
||||
}
|
||||
|
||||
void Camera::OnEnable()
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "Engine/Core/Math/Viewport.h"
|
||||
#include "Engine/Core/Math/Ray.h"
|
||||
#include "Engine/Core/Types/LayersMask.h"
|
||||
#include "Engine/Graphics/Enums.h"
|
||||
#include "Engine/Scripting/ScriptingObjectReference.h"
|
||||
#if USE_EDITOR
|
||||
#include "Engine/Content/AssetReference.h"
|
||||
@@ -134,6 +135,18 @@ public:
|
||||
API_FIELD(Attributes="EditorOrder(100), EditorDisplay(\"Camera\")")
|
||||
LayersMask RenderLayersMask;
|
||||
|
||||
/// <summary>
|
||||
/// Frame rendering flags used to switch between graphics features for this camera.
|
||||
/// </summary>
|
||||
API_FIELD(Attributes = "EditorOrder(110), EditorDisplay(\"Camera\")")
|
||||
ViewFlags RenderFlags = ViewFlags::DefaultGame;
|
||||
|
||||
/// <summary>
|
||||
/// Describes frame rendering modes for this camera.
|
||||
/// </summary>
|
||||
API_FIELD(Attributes = "EditorOrder(120), EditorDisplay(\"Camera\")")
|
||||
ViewMode RenderView = ViewMode::Default;
|
||||
|
||||
public:
|
||||
/// <summary>
|
||||
/// Projects the point from 3D world-space to game window coordinates (in screen pixels for default viewport calculated from <see cref="Viewport"/>).
|
||||
|
||||
Reference in New Issue
Block a user