Fix compilation error
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@@ -2,10 +2,10 @@
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#include "ModelBase.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Core/Math/Transform.h"
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#include "Engine/Content/WeakAssetReference.h"
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#include "Engine/Serialization/MemoryReadStream.h"
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#include "Engine/Graphics/Config.h"
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#include "Engine/Graphics/GPUBuffer.h"
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#include "Engine/Graphics/Models/MeshBase.h"
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#include "Engine/Graphics/Models/MeshDeformation.h"
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#include "Engine/Graphics/Shaders/GPUVertexLayout.h"
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@@ -18,6 +18,7 @@
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#endif
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#if USE_EDITOR
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#include "Engine/Serialization/MemoryWriteStream.h"
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#include "Engine/Graphics/GPUBuffer.h"
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#include "Engine/Graphics/Models/ModelData.h"
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#include "Engine/Debug/Exceptions/ArgumentOutOfRangeException.h"
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#endif
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@@ -101,7 +101,7 @@ public:
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/// <summary>
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/// Gets the meshes in this LOD.
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/// </summary>
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API_FUNCTION(Sealed) virtual void GetMeshes(Array<MeshBase*>& meshes) = 0;
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API_FUNCTION(Sealed) virtual void GetMeshes(API_PARAM(Out) Array<MeshBase*>& meshes) = 0;
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};
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/// <summary>
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